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File: body-title.shtml
Creator: George Ferguson
Created: Tue Dec 6 14:34:49 2011
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CSC166: Video Game Programming
Fall 2011
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Do you like to play video games? Why not learn how to make one? This course is a hands-on lab based introduction to software engineering and computer programming using the development of computer/video games as the application area. The course is taught using the C# language with the XNA game development framework targeting applications for the XBOX360 game platform. Students will learn the basics of computer programming and the basics of the management and development processes of software engineering. This course is intended for students with little or no previous programming experience.
Class
Mondays & Wednesdays, 3:25pm - 4:40pm, Gavett 244
Instructor
Ted Pawlicki
<pawlicki at cs dot rochester dot edu>
Teaching Assistants
Jeff Citron
< jeff dot citron at u dot rochester dot edu >
Textbook
Learning XNA 4.0
By Aaron Reed
Publisher: O'Reilly Media, 2010
This book and previous editions are on reserve in Carlson Library.
Syllabus
The course will cover most of the material in most of Chapters 1
through 14 of the Reed text. Evaluation will be based on
completion of weekly lab assignments and a final large game project.
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File: doc-finish.shtml
Creator: George Ferguson
Created: Tue Dec 6 13:46:48 2011
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File: body-footer.shtml
Creator: George Ferguson
Created: Tue Dec 6 14:43:56 2011
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Last update: Wednesday, 11-Jan-2012 16:26:48 EST
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File: body-finish.shtml
Creator: George Ferguson
Created: Tue Dec 6 13:47:36 2011
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