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Creator: Ted Pawlicki, George Ferguson
Created: Tue Dec 6 12:26:50 2011
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Do you like to play video games? Why not learn how to make one? This course is a hands-on lab based introduction to software engineering and computer programming using the development of computer/video games as the application area. The course is taught using the C# language with the XNA game development framework targeting applications for the XBOX360 game platform. Students will learn the basics of computer programming and the basics of the management and development processes of software engineering. This course is intended for students with little or no previous programming experience.
This book and previous editions are on reserve in Carlson Library.
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Fall 2011
Class
Mondays & Wednesdays, 3:25pm - 4:40pm, Gavett 244
Instructor
Ted Pawlicki
<pawlicki at cs dot rochester dot edu>
Teaching Assistants
Jeff Citron
< jeff dot citron at u dot rochester dot edu >
Textbook
Learning XNA 4.0
By Aaron Reed
Publisher: O'Reilly Media, 2010
Syllabus
The course will cover most of the material in most of Chapters 1
through 14 of the Reed text. Evaluation will be based on
completion of weekly lab assignments and a final large game project.