Friday, April 06, 2012
5:00 PM
Hawkins-Carlson Room, Rush Rhees Library
Ian Bogost
Georgia Institute of Technology
Shaka, When the Walls Fell: Appearance Versus Behavior in Computational Mimesis
Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform. He is the author of Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames as well as the co-author of Racing the Beam: The Atari Video Computer System and Newsgames: Journalism at Play. Bogost also recently released Cow Clicker, a satire and critique of the influx of social network games. He holds a bachelor’s degree in philosophy and comparative literature from the University of Southern California and a master’s degree and Ph.D. in comparative literature from UCLA.
This talk is part of the Mimesis Now conference, but is open to the general public, no registration required.