- CameraQuagent - Class in edu.rochester.cs.quagents3.client
-
- CameraQuagent(String) - Constructor for class edu.rochester.cs.quagents3.client.CameraQuagent
-
- CanSee - Class in edu.rochester.cs.quagents3.client
-
Class which represents a CanSee query.
- CanSee(int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- CanSee(int) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- CanSee(int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- CanSee(int, long) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- CanSee(int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- CanSee(int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CanSee
-
- canSee(int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- canSee(int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- canSee(int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- canSee(int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- canSee(int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you if it has line of "sight" to another entity (specified by the entityid you give it).
- canSee(int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you if it has line of "sight" to another entity (specified by the entityid you give it).
- canSee(int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you if it has line of "sight" to another entity (specified by the entityid you give it).
- canSee(int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you if it has line of "sight" to another entity (specified by the entityid you give it).
- canSeeTarget() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
If Quagent can see target entity.
- Capture - Class in edu.rochester.cs.quagents3.aux
-
- Capture() - Constructor for class edu.rochester.cs.quagents3.aux.Capture
-
- CAPTURE_THE_FLAG - Static variable in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- CaptureTheFlag - Class in edu.rochester.cs.quagents3.main
-
- CaptureTheFlag() - Constructor for class edu.rochester.cs.quagents3.main.CaptureTheFlag
-
- CartesianSensor2D - Class in edu.rochester.cs.quagents3.client
-
- CartesianSensor2D() - Constructor for class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- CartesianSensor2D(long) - Constructor for class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- CaveExploration - Class in edu.rochester.cs.quagents3.main
-
- CaveExploration(int, int) - Constructor for class edu.rochester.cs.quagents3.main.CaveExploration
-
- CaveExplorationGUI - Class in edu.rochester.cs.quagents3.main
-
- CaveExplorationGUI(CaveExplorer[], TrappedSurvivor[], GOD) - Constructor for class edu.rochester.cs.quagents3.main.CaveExplorationGUI
-
- CaveExplorer - Class in edu.rochester.cs.quagents3.main
-
A CaveExplorer represents a single Quagent member of a larger explorer team.
- CaveExplorer(int) - Constructor for class edu.rochester.cs.quagents3.main.CaveExplorer
-
- CheckInventory - Class in edu.rochester.cs.quagents3.client
-
- CheckInventory() - Constructor for class edu.rochester.cs.quagents3.client.CheckInventory
-
- CheckInventory(long) - Constructor for class edu.rochester.cs.quagents3.client.CheckInventory
-
- CheckInventory(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CheckInventory
-
- CheckInventory(long, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CheckInventory
-
- checkInventory(long, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- checkInventory(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- checkInventory(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- checkInventory() - Method in class edu.rochester.cs.quagents3.client.Client
-
- checkInventory(long, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Returns a list of items currently in the Quagent's inventory.
- checkInventory(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Returns a list of items currently in the Quagent's inventory.
- checkInventory(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Returns a list of items currently in the Quagent's inventory.
- checkInventory() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Returns a list of items currently in the Quagent's inventory.
- Client - Class in edu.rochester.cs.quagents3.client
-
- Client(String) - Constructor for class edu.rochester.cs.quagents3.client.Client
-
- Client.DefaultCommandTerminationListener - Class in edu.rochester.cs.quagents3.client
-
- Client.DefaultCommandTerminationListener() - Constructor for class edu.rochester.cs.quagents3.client.Client.DefaultCommandTerminationListener
-
- ClientInf - Interface in edu.rochester.cs.quagents3.client
-
This interface provides a multitude of conviniece functions for using Quagents in Quagents3.
- CLIENTPOSITIONS - Static variable in class edu.rochester.cs.quagents3.client.GetPosition
-
- comhist - Variable in class edu.rochester.cs.quagents3.client.Client
-
- comhist - Variable in class edu.rochester.cs.quagents3.client.GOD
-
- comlist - Variable in class edu.rochester.cs.quagents3.client.Command
-
- Command - Class in edu.rochester.cs.quagents3.client
-
Superclass for all commands.
- Command(boolean, CommandType) - Constructor for class edu.rochester.cs.quagents3.client.Command
-
- Command(boolean, CommandType, long) - Constructor for class edu.rochester.cs.quagents3.client.Command
-
- Command(boolean, CommandType, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Command
-
- commandid - Variable in class edu.rochester.cs.quagents3.client.Client
-
- commandid - Variable in class edu.rochester.cs.quagents3.client.GOD
-
- commandTerminated(Command) - Method in class edu.rochester.cs.quagents3.client.Client.DefaultCommandTerminationListener
-
- commandTerminated(Command) - Method in interface edu.rochester.cs.quagents3.client.CommandTerminationListener
-
- CommandTerminationListener - Interface in edu.rochester.cs.quagents3.client
-
- CommandType - Enum in edu.rochester.cs.quagents3.client
-
- compareTo(Command) - Method in class edu.rochester.cs.quagents3.client.Command
-
- Config - Class in edu.rochester.cs.quagents3.main
-
- Config() - Constructor for class edu.rochester.cs.quagents3.main.Config
-
- config() - Static method in class edu.rochester.cs.quagents3.main.Config
-
- configfilename - Static variable in class edu.rochester.cs.quagents3.main.Config
-
- configloc - Static variable in class edu.rochester.cs.quagents3.main.Scenario
-
- configure() - Method in class edu.rochester.cs.quagents3.main.CaptureTheFlag
-
- configure() - Method in class edu.rochester.cs.quagents3.main.CaveExploration
-
- configure() - Method in class edu.rochester.cs.quagents3.main.DirectorControl
-
- configure() - Method in class edu.rochester.cs.quagents3.main.RoboticImagingSystem
-
- configure() - Method in class edu.rochester.cs.quagents3.main.Sandbox
-
- configure() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
Config, init scenario.
- configure() - Method in class edu.rochester.cs.quagents3.main.WumpusWorld
-
- ControlPanel - Class in edu.rochester.cs.quagents3.main
-
- ControlPanel(GOD) - Constructor for class edu.rochester.cs.quagents3.main.ControlPanel
-
Control panel takes abitrary # of statically created
Quagents but can also handle dynamically added Quagents with events.
- ControlPanel.QuagentPanel - Class in edu.rochester.cs.quagents3.main
-
- ControlPanel.QuagentPanel() - Constructor for class edu.rochester.cs.quagents3.main.ControlPanel.QuagentPanel
-
- ControlPanel.WorldPanel - Class in edu.rochester.cs.quagents3.main
-
- ControlPanel.WorldPanel() - Constructor for class edu.rochester.cs.quagents3.main.ControlPanel.WorldPanel
-
- convertPriority(priority_t) - Static method in class edu.rochester.cs.quagents3.client.Client
-
- convertWeapon(weapon) - Static method in class edu.rochester.cs.quagents3.client.SwitchWeapon
-
Used to format weapon request for server protocol.
- crouch(boolean, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- crouch(boolean) - Method in class edu.rochester.cs.quagents3.client.Client
-
- crouch(boolean, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- crouch(boolean, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- crouch(boolean, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Sets the Quagent's crouch state.
- crouch(boolean, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Sets the Quagent's crouch state.
- crouch(boolean) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Sets the Quagent's crouch state.
- crouch(boolean, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Sets the Quagent's crouch state.
- Crouch - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Crouch action.
- Crouch(boolean, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- Crouch(boolean) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- Crouch(boolean, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- Crouch(boolean, long) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- Crouch(boolean, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- Crouch(boolean, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Crouch
-
- CTFPlayer - Class in edu.rochester.cs.quagents3.client
-
- CTFPlayer(String, String) - Constructor for class edu.rochester.cs.quagents3.client.CTFPlayer
-
- currentAmmo(weapon, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentAmmo(weapon, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentAmmo(weapon) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentAmmo(weapon, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentAmmo(weapon, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's remaining ammunition for a given weapon.
- currentAmmo(weapon, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's remaining ammunition for a given weapon.
- currentAmmo(weapon) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's remaining ammunition for a given weapon.
- currentAmmo(weapon, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's remaining ammunition for a given weapon.
- CurrentAmmo - Class in edu.rochester.cs.quagents3.client
-
- CurrentAmmo(weapon, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- CurrentAmmo(weapon) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- CurrentAmmo(weapon, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- CurrentAmmo(weapon, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- CurrentAmmo(weapon, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- CurrentAmmo(weapon, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- currentArmor(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentArmor(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentArmor() - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentArmor(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentArmor(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current armor value.
- currentArmor(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current armor value.
- currentArmor() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current armor value.
- currentArmor(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current armor value.
- CurrentArmor - Class in edu.rochester.cs.quagents3.client
-
Class which represents a CurrentArmor query.
- CurrentArmor(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- CurrentArmor() - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- CurrentArmor(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- CurrentArmor(long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- CurrentArmor(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- CurrentArmor(long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentArmor
-
- currentHealth(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentHealth(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentHealth() - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentHealth(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentHealth(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current health of the agent.
- currentHealth(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current health of the agent.
- currentHealth() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current health of the agent.
- currentHealth(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current health of the agent.
- CurrentHealth - Class in edu.rochester.cs.quagents3.client
-
Class which represents a CurrentHealth query.
- CurrentHealth(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- CurrentHealth() - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- CurrentHealth(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- CurrentHealth(long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- CurrentHealth(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- CurrentHealth(long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentHealth
-
- currentLocation(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentLocation() - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentLocation(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentLocation(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- currentLocation(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current location of the agent.
- currentLocation(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current location of the agent.
- currentLocation() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current location of the agent.
- currentLocation(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the current location of the agent.
- CurrentLocation - Class in edu.rochester.cs.quagents3.client
-
Class which represents a CurrentLocation query.
- CurrentLocation(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- CurrentLocation() - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- CurrentLocation(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- CurrentLocation(long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- CurrentLocation(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- CurrentLocation(long, long) - Constructor for class edu.rochester.cs.quagents3.client.CurrentLocation
-
- faceDirection(Client, char) - Method in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- facing - Variable in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- facing(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- facing() - Method in class edu.rochester.cs.quagents3.client.Client
-
- facing(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- facing(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- facing(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current facing.
- facing(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current facing.
- facing() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current facing.
- facing(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the agent's current facing.
- Facing - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Facing query.
- Facing(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- Facing() - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- Facing(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- Facing(long) - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- Facing(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- Facing(long, long) - Constructor for class edu.rochester.cs.quagents3.client.Facing
-
- finaltime - Variable in class edu.rochester.cs.quagents3.client.Command
-
- FindDistance - Class in edu.rochester.cs.quagents3.client
-
- FindDistance(double[], double[]) - Constructor for class edu.rochester.cs.quagents3.client.FindDistance
-
- FindDistance(double, double, double, double, double, double) - Constructor for class edu.rochester.cs.quagents3.client.FindDistance
-
- findIndexFromEntityID(int) - Method in class edu.rochester.cs.quagents3.main.ControlPanel
-
- fireWeapon(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- fireWeapon() - Method in class edu.rochester.cs.quagents3.client.Client
-
- fireWeapon(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- fireWeapon(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- fireWeapon(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command tells the agent to briefly fire its currently equipped weapon.
- fireWeapon(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command tells the agent to briefly fire its currently equipped weapon.
- fireWeapon() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command tells the agent to briefly fire its currently equipped weapon.
- fireWeapon(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command tells the agent to briefly fire its currently equipped weapon.
- FireWeapon - Class in edu.rochester.cs.quagents3.client
-
Class which represents a FireWeapon command.
- FireWeapon(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- FireWeapon() - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- FireWeapon(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- FireWeapon(long) - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- FireWeapon(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- FireWeapon(long, long) - Constructor for class edu.rochester.cs.quagents3.client.FireWeapon
-
- follow(int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- follow(int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- follow(int, long, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- follow(int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- follow(int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Instructs the Quagent to follow the specified entity.
- follow(int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Instructs the Quagent to follow the specified entity.
- follow(int, long, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Instructs the Quagent to follow the specified entity for the specified duration.
- follow(int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Instructs the Quagent to follow the specified entity for the specified duration.
- Follow - Class in edu.rochester.cs.quagents3.client
-
Function which represents a Follow action.
- Follow(int, double, int, long) - Constructor for class edu.rochester.cs.quagents3.client.Follow
-
- Follow(int, long) - Constructor for class edu.rochester.cs.quagents3.client.Follow
-
- Follow(int) - Constructor for class edu.rochester.cs.quagents3.client.Follow
-
- follow(int, String) - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- FollowViewpoint - Class in edu.rochester.cs.quagents3.client
-
FollowViewpoint represents a GOD command which sets the viewpoint of the player to
that of the specified client
- FollowViewpoint(int) - Constructor for class edu.rochester.cs.quagents3.client.FollowViewpoint
-
- forgetAllTasks(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- forgetAllTasks() - Method in class edu.rochester.cs.quagents3.client.Client
-
- forgetAllTasks(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- forgetAllTasks(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- forgetAllTasks(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Removes all actions from the server command queue.
- forgetAllTasks(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Removes all actions from the server command queue.
- forgetAllTasks() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Removes all actions from the server command queue.
- forgetAllTasks(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Removes all actions from the server command queue.
- ForgetAllTasks - Class in edu.rochester.cs.quagents3.client
-
Class which represents a ForgetAllTasks CQM.
- ForgetAllTasks(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- ForgetAllTasks() - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- ForgetAllTasks(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- ForgetAllTasks(long) - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- ForgetAllTasks(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- ForgetAllTasks(long, long) - Constructor for class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- formatted - Variable in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- found_wumpus - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- frame - Static variable in class edu.rochester.cs.quagents3.main.Quagents
-
- FREE_FOR_ALL - Static variable in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- GameStarter - Class in edu.rochester.cs.quagents3.main
-
- GameStarter(String) - Constructor for class edu.rochester.cs.quagents3.main.GameStarter
-
- GametypeAndMapControl - Class in edu.rochester.cs.quagents3.client
-
- GametypeAndMapControl(int, String) - Constructor for class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- GametypeAndMapControl(String) - Constructor for class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- getAllAtRange(double) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Gets a list of all entities (identified by entity index) that exist on a circle of radius range.
- getAllEntityDataStrings() - Method in class edu.rochester.cs.quagents3.client.Radar
-
Gets all data strings for all entity indexes.
- getAmmo() - Method in class edu.rochester.cs.quagents3.client.CurrentAmmo
-
Returns the ammunition for wep, if wep is valid.
- getAmmo() - Method in class edu.rochester.cs.quagents3.client.SwitchWeapon
-
Gets ammunition for newly switched-in weapon.
- GetArmor - Class in edu.rochester.cs.quagents3.client
-
- GetArmor(int) - Constructor for class edu.rochester.cs.quagents3.client.GetArmor
-
- getArmor() - Method in class edu.rochester.cs.quagents3.client.GetArmor
-
- getAzimuthalAngle() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getAzimuthalAngle() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Allows access to parameter data.
- getAzimuthalAngle() - Method in class edu.rochester.cs.quagents3.client.Rotate
-
Allows access to parameter data.
- getAzimuthalAngle() - Method in class edu.rochester.cs.quagents3.client.RotateFireWeapon
-
- getBackwardDistance() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getBackwardEntity() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getBreeze(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getClasstype(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Given entity index, returns the classtype of entity.
- getCommand(long) - Method in class edu.rochester.cs.quagents3.client.Updater
-
Returns the command identified by command ID.
- getCurrentArmor() - Method in class edu.rochester.cs.quagents3.client.CurrentArmor
-
Returns Quagent's current armor value.
- getCurrentHealth() - Method in class edu.rochester.cs.quagents3.client.CurrentHealth
-
Returns Quagent's current health.
- getCurrentLocation() - Method in class edu.rochester.cs.quagents3.client.CurrentLocation
-
Returns Quagent's current location.
- getData() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Returns entire formatted data set.
NOTE: This is very large!
- getDatastring() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
- getDelay() - Method in class edu.rochester.cs.quagents3.client.Command
-
Used for scheduled commands.
- getDepth() - Method in class edu.rochester.cs.quagents3.client.Peek
-
Allows access to parameter data.
- getDirection() - Method in class edu.rochester.cs.quagents3.client.Jump
-
Allows access to parameter data.
- getDirection() - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
Allows access to parameter data.
- getDirection() - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
Allows access to parameter data.
- getDirection() - Method in class edu.rochester.cs.quagents3.client.MoveForever
-
Allows access to parameter data.
- getDistance() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getDistance() - Method in class edu.rochester.cs.quagents3.client.FindDistance
-
- getDistance() - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
Allows access to parameter data.
- getDistance(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Given entity index, returns the distance from Quagent to entity.
- getDistanceToTarget() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
Returns the distance to target.
- getDuration() - Method in class edu.rochester.cs.quagents3.client.Follow
-
- getDuration() - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
Allows access to parameter data.
- getEncodedBytestream() - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- getEncodedBytestream() - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- getEntityClass() - Method in class edu.rochester.cs.quagents3.client.WhatIs
-
Gets the class of the originally specified entity.
- getEntityDataString(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Gets the data string unique to the specified entity index.
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
Allows access to parameter.
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.Follow
-
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.GetArmor
-
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.GetHealth
-
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.IsWithin
-
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Entity detected by rangefinder.
- getEntityID() - Method in class edu.rochester.cs.quagents3.client.WhatIs
-
Allows access to parameter data.
- getEntityID() - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- getEntityRange() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Distance to entity detected by rangefinder.
- getEntityType() - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
Returns the first entity in the list's type.
- getEvent() - Method in class edu.rochester.cs.quagents3.client.QEvent
-
- getEventListener() - Method in class edu.rochester.cs.quagents3.client.Client
-
- getEventListener() - Method in class edu.rochester.cs.quagents3.client.GOD
-
- getEventListener() - Method in interface edu.rochester.cs.quagents3.client.GODEntity
-
- getEventListener() - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
-
Returns attached event listener.
- getEventType() - Method in class edu.rochester.cs.quagents3.client.GODEvent
-
- getExitCode() - Method in class edu.rochester.cs.quagents3.client.Command
-
Used to access command exitcode.
- getExplored(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getExplorerName() - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- getFacing(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Gets the direction vector change between the Quagent's current facing and the entity.
- getFactor() - Method in class edu.rochester.cs.quagents3.client.SlowMo
-
- getFactor() - Method in class edu.rochester.cs.quagents3.client.SpeedUp
-
- getForwardDistance() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getForwardEntity() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getFrequency() - Method in class edu.rochester.cs.quagents3.client.Command
-
Used for scheduled commands.
- getGametype() - Method in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- getGlitter(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getGotoLoc() - Method in class edu.rochester.cs.quagents3.client.MoveTo
-
Allows access to parameter data.
- GetGravity - Class in edu.rochester.cs.quagents3.client
-
- GetGravity() - Constructor for class edu.rochester.cs.quagents3.client.GetGravity
-
- getGravity() - Method in class edu.rochester.cs.quagents3.client.GetGravity
-
- getGravity() - Method in class edu.rochester.cs.quagents3.client.SetGravity
-
- GetHealth - Class in edu.rochester.cs.quagents3.client
-
Director command which responds with the specified entity's position.
- GetHealth(int) - Constructor for class edu.rochester.cs.quagents3.client.GetHealth
-
- getHealth() - Method in class edu.rochester.cs.quagents3.client.GetHealth
-
- getHeight() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getHeight() - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- getHeight() - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- getID() - Method in class edu.rochester.cs.quagents3.client.Command
-
Command id fetch function.
- getID() - Method in class edu.rochester.cs.quagents3.client.GODEvent
-
Returns the ID of the player for whom the event is related.
- getID() - Method in class edu.rochester.cs.quagents3.client.Peek
-
Returns command ID of examined command.
- getID(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Given index, return entity ID.
- getIndex(int) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Finds the index corresponding to a specified entity ID.
- getIndex(String) - Method in class edu.rochester.cs.quagents3.client.Radar
-
Finds the indexes corresponding to a specified classtype.
- getItem() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- getItem() - Method in class edu.rochester.cs.quagents3.client.PutDown
-
- getItemType() - Method in class edu.rochester.cs.quagents3.client.CheckInventory
-
- getItemType() - Method in class edu.rochester.cs.quagents3.client.PickUp
-
- getLeftDistance() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getLeftEntity() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getLocation() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- getLocation() - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
Returns the first entity in the list's location.
- getLocation(int) - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
- getMap() - Method in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- getMaxArmor() - Method in class edu.rochester.cs.quagents3.client.MaxArmor
-
Returns Quagent's maximum possible armor value.
- getMaxHealth() - Method in class edu.rochester.cs.quagents3.client.MaxHealth
-
Returns Quagent's maximum possible health.
- getMsg() - Method in class edu.rochester.cs.quagents3.client.Say
-
Allows access to parameter data.
- getName() - Method in class edu.rochester.cs.quagents3.client.GODEvent
-
Returns the name of the player for whom the event is related.
- getNewArmor() - Method in class edu.rochester.cs.quagents3.client.SetArmor
-
- getNewHealth() - Method in class edu.rochester.cs.quagents3.client.SetHealth
-
- getNumberEntitiesFound() - Method in class edu.rochester.cs.quagents3.client.Radar
-
Keeps track of the total number of entities found by the radar.
- getNumQueueCommands() - Method in class edu.rochester.cs.quagents3.client.Peek
-
Returns total number of commands in the command queue.
- getObstacles() - Method in class edu.rochester.cs.quagents3.client.Follow
-
- getObstacles() - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
Allows access to parameter data.
- getObstacles() - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
Allows access to parameter data.
- getObstacles() - Method in class edu.rochester.cs.quagents3.client.MoveForever
-
Allows access to parameter data.
- getObstacles() - Method in class edu.rochester.cs.quagents3.client.MoveTo
-
Allows access to parameter data.
- getOp() - Method in class edu.rochester.cs.quagents3.client.Command
-
Returns op string sent to server.
- getOpcode() - Method in class edu.rochester.cs.quagents3.client.Peek
-
Returns Opcode of examined command.
- getOpString() - Method in class edu.rochester.cs.quagents3.client.Peek
-
Fetches entire protocol instruction corresponding to examined command.
- getOrigin() - Method in class edu.rochester.cs.quagents3.client.QEvent
-
- getPeriod() - Method in class edu.rochester.cs.quagents3.client.Command
-
Used for scheduled commands.
- getPit(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getPitchToTarget() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
Returns the pitch to target.
- getPoint1() - Method in class edu.rochester.cs.quagents3.client.FindDistance
-
- getPoint1() - Method in class edu.rochester.cs.quagents3.client.IsWithin
-
- getPoint2() - Method in class edu.rochester.cs.quagents3.client.FindDistance
-
- getPoint2() - Method in class edu.rochester.cs.quagents3.client.IsWithin
-
- GetPosition - Class in edu.rochester.cs.quagents3.client
-
- GetPosition(int) - Constructor for class edu.rochester.cs.quagents3.client.GetPosition
-
- getPriority() - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
Allows access to command queue priority.
- getQCode() - Method in class edu.rochester.cs.quagents3.client.QEvent
-
Deprecated.
- getQID() - Method in class edu.rochester.cs.quagents3.client.SetArmor
-
- getQID() - Method in class edu.rochester.cs.quagents3.client.SetHealth
-
- getQuagentID() - Method in class edu.rochester.cs.quagents3.client.Client
-
- getQuagentID() - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
-
Returns Quagent's assigned entity ID.
- getQuantity() - Method in class edu.rochester.cs.quagents3.client.CheckInventory
-
- getQuantity() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- getQuantity() - Method in class edu.rochester.cs.quagents3.client.PickUp
-
- getQuantity() - Method in class edu.rochester.cs.quagents3.client.PutDown
-
- getRange() - Method in class edu.rochester.cs.quagents3.client.Radar
-
Allows access to parameter data.
- getRightDistance() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getRightEntity() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- getRotationalAngle() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getRotationalAngle() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Allows access to parameter data.
- getRotationalAngle() - Method in class edu.rochester.cs.quagents3.client.Rotate
-
Allows access to parameter data.
- getRotationalAngle() - Method in class edu.rochester.cs.quagents3.client.RotateFireWeapon
-
- getRunningList() - Method in class edu.rochester.cs.quagents3.client.Client
-
- getRunningList() - Method in interface edu.rochester.cs.quagents3.client.Entity
-
- getRunningList() - Method in class edu.rochester.cs.quagents3.client.GOD
-
- getRuntime() - Method in class edu.rochester.cs.quagents3.client.Command
-
Function which returns the current runtime of the command.
- getSafe(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getSampleDataYaw() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getSampleDeltaPitch() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getScenarioName() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- getSearchRange() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Allows access to parameter data.
- getSelectedMap() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- getSensor() - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getShovePitch() - Method in class edu.rochester.cs.quagents3.client.Shove
-
Allows access to parameter data.
- getShoveYaw() - Method in class edu.rochester.cs.quagents3.client.Shove
-
Allows access to parameter data.
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.Follow
-
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.Jump
-
Allows access to parameter data.
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
Allows access to parameter data.
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
Allows access to parameter data.
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.MoveForever
-
Allows access to parameter data.
- getSpeed() - Method in class edu.rochester.cs.quagents3.client.MoveTo
-
Allows access to parameter data.
- getStench(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getStrength() - Method in class edu.rochester.cs.quagents3.client.Shove
-
Allows access to parameter data.
- getSurvivorName() - Method in class edu.rochester.cs.quagents3.main.TrappedSurvivor
-
- getTime() - Method in class edu.rochester.cs.quagents3.client.GODEvent
-
- getTime() - Method in class edu.rochester.cs.quagents3.client.QEvent
-
- getTimestamp() - Method in class edu.rochester.cs.quagents3.client.GODEvent
-
- getTimestamp() - Method in class edu.rochester.cs.quagents3.client.QEvent
-
- getType() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getType(int) - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
- getType() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
Allows access to parameter data.
- getUpdater() - Method in class edu.rochester.cs.quagents3.client.Client
-
- getViewDirection() - Method in class edu.rochester.cs.quagents3.client.Facing
-
Allows access to the Quagent's current direction vector.
- getVolume() - Method in class edu.rochester.cs.quagents3.client.Say
-
Allows access to parameter data.
- getWeapon() - Method in class edu.rochester.cs.quagents3.client.CurrentAmmo
-
Allows access to parameter data.
- getWeapon() - Method in class edu.rochester.cs.quagents3.client.SwitchWeapon
-
Gets equipped weapon (as far as this command's visibility knows).
- getWidth() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
Allows access to parameter.
- getWidth() - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- getWidth() - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- getWriter() - Method in class edu.rochester.cs.quagents3.client.Client
-
- getWriter() - Method in interface edu.rochester.cs.quagents3.client.Entity
-
Returns the entity's socket writer.
- getWriter() - Method in class edu.rochester.cs.quagents3.client.GOD
-
- getWumpus(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- getX() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- getY() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- getYawToTarget() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
Returns the yaw to target.
- getZ() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- glitter - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- GOD - Class in edu.rochester.cs.quagents3.client
-
- GOD(String) - Constructor for class edu.rochester.cs.quagents3.client.GOD
-
- GODEntity - Interface in edu.rochester.cs.quagents3.client
-
- GODEvent - Class in edu.rochester.cs.quagents3.client
-
A GODEvent represents an event occurrence in the Quake world which relates to the
macroscopic game state.
- GODEvent(int, int, String) - Constructor for class edu.rochester.cs.quagents3.client.GODEvent
-
- GODEventListener - Interface in edu.rochester.cs.quagents3.client
-
Interface which provides handles for all GOD events.
- GODInf - Interface in edu.rochester.cs.quagents3.client
-
- GODPause - Class in edu.rochester.cs.quagents3.client
-
- GODPause() - Constructor for class edu.rochester.cs.quagents3.client.GODPause
-
- GODPORT - Static variable in class edu.rochester.cs.quagents3.client.GOD
-
- GOLD - Static variable in class edu.rochester.cs.quagents3.client.Drop
-
- GPS_PERIOD - Static variable in class edu.rochester.cs.quagents3.client.CTFPlayer
-
- gui - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- main(String[]) - Static method in class edu.rochester.cs.quagents3.aux.Capture
-
- main(String[]) - Static method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- main(String[]) - Static method in class edu.rochester.cs.quagents3.main.Quagents
-
- main(String[]) - Static method in class edu.rochester.cs.quagents3.main.ScenarioStarter
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.CaptureTheFlag
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.CaveExploration
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.DirectorControl
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.RoboticImagingSystem
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.Sandbox
-
- maps - Variable in class edu.rochester.cs.quagents3.main.Scenario
-
- maps - Static variable in class edu.rochester.cs.quagents3.main.WumpusWorld
-
- maxArmor(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxArmor() - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxArmor(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxArmor(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxArmor(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible armor value of the agent.
- maxArmor(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible armor value of the agent.
- maxArmor() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible armor value of the agent.
- maxArmor(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible armor value of the agent.
- MaxArmor - Class in edu.rochester.cs.quagents3.client
-
Class which represents a MaxArmor query.
- MaxArmor(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- MaxArmor() - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- MaxArmor(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- MaxArmor(long) - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- MaxArmor(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- MaxArmor(long, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxArmor
-
- maxHealth(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxHealth() - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxHealth(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxHealth(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- maxHealth(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum health of the agent.
- maxHealth(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum health of the agent.
- maxHealth() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible health of the agent.
- maxHealth(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches the maximum possible health of the agent.
- MaxHealth - Class in edu.rochester.cs.quagents3.client
-
Class which represents a MaxHealth query.
- MaxHealth(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- MaxHealth() - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- MaxHealth(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- MaxHealth(long) - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- MaxHealth(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- MaxHealth(long, long) - Constructor for class edu.rochester.cs.quagents3.client.MaxHealth
-
- mem - Variable in class edu.rochester.cs.quagents3.client.UpdatedMemory
-
- messageHeard(QEvent) - Method in interface edu.rochester.cs.quagents3.client.QEventListener
-
- move(Client) - Method in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- moveBy(double, double, double, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveBy(double, double, double, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance in the specified direction.
- moveBy(double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- moveBy(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent the specified distance, in the direction of the Quagent's current facing.
- MoveBy - Class in edu.rochester.cs.quagents3.client
-
Class which represents a MoveBy command.
- MoveBy(double, double, double, int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- MoveBy(double, double, double, int) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- MoveBy(double, double, double, int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- MoveBy(double, double, double, int, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- MoveBy(double, double, double, int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- MoveBy(double, double, double, int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveBy
-
- moveFor(double, double, double, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveFor(double, double, double, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double, int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double, int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- moveFor(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent in the specified direction for the specified duration.
- MoveFor - Class in edu.rochester.cs.quagents3.client
-
Class that represents a MoveFor command.
- MoveFor(double, double, double, int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- MoveFor(double, double, double, int) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- MoveFor(double, double, double, int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- MoveFor(double, double, double, int, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- MoveFor(double, double, double, int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- MoveFor(double, double, double, int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveFor
-
- moveForever(double, double, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever() - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveForever(double, double, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the specified direction at the specified speed.
- moveForever(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at the specified speed.
- moveForever(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at the specified speed.
- moveForever(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at the specified speed.
- moveForever(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at the specified speed.
- moveForever(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at DEFAULTSPEED.
- moveForever(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at DEFAULTSPEED.
- moveForever() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at DEFAULTSPEED.
- moveForever(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves a Quagent indefinitely in the direction of the Quagent's current facing at DEFAULTSPEED.
- MoveForever - Class in edu.rochester.cs.quagents3.client
-
Class that represents a MoveForever command.
- MoveForever() - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- MoveForever(double, double, int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveForever
-
- moveTo(double[], double, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[]) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveTo(double[], double, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at the specified speed.
- moveTo(double[], priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at DEFAULTSPEED.
- moveTo(double[], priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at DEFAULTSPEED.
- moveTo(double[]) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at DEFAULTSPEED.
- moveTo(double[], long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves the Quagent on a straight line towards the specified point at DEFAULTSPEED.
- MoveTo - Class in edu.rochester.cs.quagents3.client
-
Class which represents a MoveTo command.
- MoveTo(double[], double, int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- MoveTo(double[], double, int) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- MoveTo(double[], double, int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- MoveTo(double[], double, int, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- MoveTo(double[], double, int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- MoveTo(double[], double, int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.MoveTo
-
- moveTo(int, int) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- moveToObject(String, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveToObject(String, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveToObject(String, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveToObject(String) - Method in class edu.rochester.cs.quagents3.client.Client
-
- moveToObject(String, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves to object located within radius and line of sight.
- moveToObject(String, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves to object located within radius and line of sight.
- moveToObject(String, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves to object within line of sight.
- moveToObject(String) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Moves to object within line of sight.
- paint(Graphics) - Method in class edu.rochester.cs.quagents3.client.QImage
-
- paintComponent(Graphics) - Method in class edu.rochester.cs.quagents3.client.CTFPlayer
-
- paintComponent(Graphics) - Method in class edu.rochester.cs.quagents3.main.CaveExplorationGUI
-
- paintComponent(Graphics) - Method in class edu.rochester.cs.quagents3.main.ControlPanel.QuagentPanel
-
- paintComponent(Graphics) - Method in class edu.rochester.cs.quagents3.main.ControlPanel.WorldPanel
-
- paintComponent(Graphics) - Method in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- paramscan - Variable in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- parseMessage(String, int) - Method in class edu.rochester.cs.quagents3.client.QCP
-
- password(String) - Method in class edu.rochester.cs.quagents3.client.Client
-
- password(String) - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
-
Sets the password of the bot's datastream socket.
- pause(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pause() - Method in class edu.rochester.cs.quagents3.client.Client
-
- pause(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pause(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pause(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Pauses the execution of actions.
- pause(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Pauses the execution of actions.
- pause() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Pauses the execution of actions.
- pause(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Pauses the execution of actions.
- pause() - Method in class edu.rochester.cs.quagents3.client.Command
-
Pauses a periodic command's execution.
- Pause - Class in edu.rochester.cs.quagents3.client
-
Class that represents a Pause CQM.
- Pause(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- Pause() - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- Pause(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- Pause(long) - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- Pause(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- Pause(long, long) - Constructor for class edu.rochester.cs.quagents3.client.Pause
-
- pause() - Method in class edu.rochester.cs.quagents3.client.ProtocolOne
-
- pause() - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- pause() - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- paused - Variable in class edu.rochester.cs.quagents3.client.Command
-
- peek(int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek() - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- peek(int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on a command to be executed.
- peek(int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on a command to be executed.
- peek(int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on a command to be executed.
- peek(int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on a command to be executed.
- peek(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on the next command to be executed after this.
- peek(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on the next command to be executed after this.
- peek() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on the next command to be executed after this.
- peek(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Fetches information on the next command to be executed after this.
- Peek - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Peek CQM.
- Peek(int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- Peek(int) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- Peek(int, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- Peek(int, long) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- Peek(int, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- Peek(int, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Peek
-
- period - Variable in class edu.rochester.cs.quagents3.client.Command
-
- periodic - Variable in class edu.rochester.cs.quagents3.client.Command
-
- pickUp(long, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pickUp(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pickUp(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pickUp() - Method in class edu.rochester.cs.quagents3.client.Client
-
- pickUp(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Picks up any items within the Quagent's bounding box.
- pickUp() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Picks up any items within the Quagent's bounding box.
- pickUp(long, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Picks up any items within the Quagent's bounding box.
- pickUp(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Picks up any items within the Quagent's bounding box.
- PickUp - Class in edu.rochester.cs.quagents3.client
-
- PickUp() - Constructor for class edu.rochester.cs.quagents3.client.PickUp
-
- PickUp(long) - Constructor for class edu.rochester.cs.quagents3.client.PickUp
-
- PickUp(long, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.PickUp
-
- PickUp(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.PickUp
-
- PITCH - Static variable in class edu.rochester.cs.quagents3.client.Facing
-
- pits - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- PLAYERDIED - Static variable in class edu.rochester.cs.quagents3.client.GODEvent
-
- playerDied(GODEvent) - Method in interface edu.rochester.cs.quagents3.client.GODEventListener
-
- playerDisconnected(GODEvent) - Method in interface edu.rochester.cs.quagents3.client.GODEventListener
-
- PLAYERDROP - Static variable in class edu.rochester.cs.quagents3.client.GODEvent
-
- PLAYERJOIN - Static variable in class edu.rochester.cs.quagents3.client.GODEvent
-
- playerJoined(GODEvent) - Method in interface edu.rochester.cs.quagents3.client.GODEventListener
-
- pop(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pop() - Method in class edu.rochester.cs.quagents3.client.Client
-
- pop(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pop(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- pop(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Deletes the next command to be executed from the server command queue.
- pop(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Deletes the next command to be executed from the server command queue.
- pop() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Deletes the next command to be executed from the server command queue.
- pop(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Deletes the next command to be executed from the server command queue.
- Pop - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Pop CQM.
- Pop(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- Pop() - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- Pop(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- Pop(long) - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- Pop(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- Pop(long, long) - Constructor for class edu.rochester.cs.quagents3.client.Pop
-
- pos_x - Variable in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- pos_y - Variable in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- priority - Variable in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- priority_t - Enum in edu.rochester.cs.quagents3.client
-
- ProtocolOne - Class in edu.rochester.cs.quagents3.client
-
Superclass for all ProtocolOne commands.
- ProtocolOne(CommandType) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolOne
-
- ProtocolOne(CommandType, long) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolOne
-
- ProtocolOne(CommandType, long, long) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolOne
-
- ProtocolZero - Class in edu.rochester.cs.quagents3.client
-
Superclass for all ProtocolZero commands.
- ProtocolZero(boolean, CommandType, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- ProtocolZero(boolean, CommandType) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- ProtocolZero(boolean, CommandType, long, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- ProtocolZero(boolean, CommandType, long) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- ProtocolZero(boolean, CommandType, long, long, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- ProtocolZero(boolean, CommandType, long, long) - Constructor for class edu.rochester.cs.quagents3.client.ProtocolZero
-
- putDown(int, int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- putDown(int, int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- putDown(int, int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- putDown(int, int, long, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- putDown(int, int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Put downs the specified item (see static definitions in PutDown).
- putDown(int, int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Put downs the specified item (see static definitions in PutDown).
- putDown(int, int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Put downs the specified item (see static definitions in PutDown).
- putDown(int, int, long, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Put downs the specified item (see static definitions in PutDown).
- PutDown - Class in edu.rochester.cs.quagents3.client
-
- PutDown(int, int) - Constructor for class edu.rochester.cs.quagents3.client.PutDown
-
- PutDown(int, int, long) - Constructor for class edu.rochester.cs.quagents3.client.PutDown
-
- PutDown(int, int, long, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.PutDown
-
- PutDown(int, int, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.PutDown
-
- radar(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar() - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- radar(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- radar(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- radar(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- radar(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- radar(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within an infinite range.
- radar(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within an infinite range.
- radar() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- radar(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
This command responds with information on all entities in sight within a specified range.
- Radar - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Radar command.
- Radar(double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- Radar(double) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- Radar(double, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- Radar(double, long) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- Radar(double, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- Radar(double, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Radar
-
- randheight - Variable in class edu.rochester.cs.quagents3.main.Scenario
-
- randheight - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- randwidth - Variable in class edu.rochester.cs.quagents3.main.Scenario
-
- randwidth - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- rangefinder(int, int, double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, int, double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, int, double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, int, double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder() - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rangefinder(int, int, double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object within a specific distance at a specific angle is.
- rangefinder(int, int, double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object within a specific distance at a specific angle is.
- rangefinder(int, int, double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object within a specific distance at a specific angle is.
- rangefinder(int, int, double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object within a specific distance at a specific angle is.
- rangefinder(int, double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object at a specific angle is.
- rangefinder(int, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object located in front of the Quagent is.
- rangefinder(int, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object located in front of the Quagent is.
- rangefinder(int) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- rangefinder(int, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- rangefinder(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- rangefinder(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- rangefinder() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- rangefinder(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Asks the agent to tell you what and where the nearest object in front of the Quagent is.
- Rangefinder - Class in edu.rochester.cs.quagents3.client
-
Class which represents a rangefinder query.
- Rangefinder(int, int, double, double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(int, int, double, double) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(double) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder() - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(double, double) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(int, int, double, double, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(int, int, double, double, long) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(int, int, double, double, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- Rangefinder(int, int, double, double, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Rangefinder
-
- ReaderThread - Class in edu.rochester.cs.quagents3.client
-
Class which handles a non-blocking socket thread.
- ReaderThread(Entity, Socket) - Constructor for class edu.rochester.cs.quagents3.client.ReaderThread
-
- ready() - Method in class edu.rochester.cs.quagents3.client.Agent
-
Deprecated.
- ready() - Method in class edu.rochester.cs.quagents3.client.Client
-
- ready() - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
-
This function indicates that that the user has finished setting all
initial parameters and is ready to start the main phase of Quagents.
- remove(Command) - Method in class edu.rochester.cs.quagents3.client.Updater
-
Allows the user to remove a command from auto-updating.
- remove(long) - Method in class edu.rochester.cs.quagents3.client.Updater
-
- removeCommandFromRunning(ProtocolZero) - Method in class edu.rochester.cs.quagents3.client.Client
-
- removeCommandFromRunning(ProtocolZero) - Method in interface edu.rochester.cs.quagents3.client.Entity
-
- removeCommandFromRunning(ProtocolZero) - Method in class edu.rochester.cs.quagents3.client.GOD
-
- rendezvous(int) - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- rescue() - Method in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- resume() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Deprecated.
- resume() - Method in class edu.rochester.cs.quagents3.client.Command
-
- resume() - Method in class edu.rochester.cs.quagents3.client.ProtocolOne
-
- resume() - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- right - Variable in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- RoboticImagingSystem - Class in edu.rochester.cs.quagents3.main
-
- RoboticImagingSystem() - Constructor for class edu.rochester.cs.quagents3.main.RoboticImagingSystem
-
- ROLL - Static variable in class edu.rochester.cs.quagents3.client.Facing
-
- roomSize - Variable in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- ROOMSIZE - Static variable in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- rotate(double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- rotate(double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- rotate(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Rotates the agent to the left by the specified rotational and azimuthal angles.
- Rotate - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Rotate command.
- Rotate(double, double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, double) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, double, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, double, long) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, double, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- Rotate(double, double, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Rotate
-
- rotateFireWeapon(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- RotateFireWeapon - Class in edu.rochester.cs.quagents3.client
-
Simple compound function.
- RotateFireWeapon(double, double) - Constructor for class edu.rochester.cs.quagents3.client.RotateFireWeapon
-
- run() - Method in class edu.rochester.cs.quagents3.client.CartesianSensor2D
-
- run() - Method in class edu.rochester.cs.quagents3.client.Client
-
- run() - Method in class edu.rochester.cs.quagents3.client.Command
-
- run() - Method in class edu.rochester.cs.quagents3.client.Follow
-
- run() - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- run() - Method in class edu.rochester.cs.quagents3.client.ReaderThread
-
- run() - Method in class edu.rochester.cs.quagents3.client.RotateFireWeapon
-
- run() - Method in class edu.rochester.cs.quagents3.client.UpdatedMemory
-
- run() - Method in class edu.rochester.cs.quagents3.client.Updater
-
- run() - Method in class edu.rochester.cs.quagents3.main.Exec
-
- run() - Method in class edu.rochester.cs.quagents3.main.GameStarter
-
- run() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- running - Variable in class edu.rochester.cs.quagents3.client.Command
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.CaptureTheFlag
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.CaveExploration
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.DirectorControl
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.RoboticImagingSystem
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.Sandbox
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- runQuagentCode() - Method in class edu.rochester.cs.quagents3.main.WumpusWorld
-
- runQuake() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- safe - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- Sandbox - Class in edu.rochester.cs.quagents3.main
-
- Sandbox() - Constructor for class edu.rochester.cs.quagents3.main.Sandbox
-
- say(String, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- say(String, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- say(String, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Quagent says the parameter message aloud.
- Say - Class in edu.rochester.cs.quagents3.client
-
Class which represents a Say command.
- Say(double, String, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Say(double, String) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Say(double, String, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Say(double, String, long) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Say(double, String, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Say(double, String, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Say
-
- Scenario - Class in edu.rochester.cs.quagents3.main
-
- Scenario(String, String[]) - Constructor for class edu.rochester.cs.quagents3.main.Scenario
-
- scenariobuttons - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- ScenarioGUI - Class in edu.rochester.cs.quagents3.main
-
- ScenarioGUI(Scenario...) - Constructor for class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- scenariomaps - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- scenarios - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
-
- ScenarioStarter - Class in edu.rochester.cs.quagents3.main
-
- ScenarioStarter() - Constructor for class edu.rochester.cs.quagents3.main.ScenarioStarter
-
- Screenshot - Class in edu.rochester.cs.quagents3.client
-
- Screenshot() - Constructor for class edu.rochester.cs.quagents3.client.Screenshot
-
- selectedmap - Variable in class edu.rochester.cs.quagents3.main.Scenario
-
- sense(Client) - Method in class edu.rochester.cs.quagents3.client.AbstractWumpusSolver
-
- sensorperiod - Static variable in class edu.rochester.cs.quagents3.main.CaveExplorer
-
- SERVERPORT - Static variable in class edu.rochester.cs.quagents3.client.Client
-
- SetArmor - Class in edu.rochester.cs.quagents3.client
-
SetArmor represents a GOD command which sets the armor of a specified
entity to a specified amount.
- SetArmor(int, int) - Constructor for class edu.rochester.cs.quagents3.client.SetArmor
-
- SetArmor(int) - Constructor for class edu.rochester.cs.quagents3.client.SetArmor
-
Sets all bots armor to armor
- setBreeze(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CanSee
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CheckInventory
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Crouch
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CurrentArmor
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CurrentHealth
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.CurrentLocation
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- setData(int, int, byte[]) - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Drop
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Facing
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.FindDistance
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.FireWeapon
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.FollowViewpoint
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GetArmor
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GetGravity
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GetHealth
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.GODPause
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- setData(int, int, byte[]) - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.IsWithin
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Jump
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MaxArmor
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MaxHealth
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MoveForever
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.MoveTo
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Pause
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Peek
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.PickUp
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Pop
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
Sets command response data.
- setData(String) - Method in class edu.rochester.cs.quagents3.client.PutDown
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Radar
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Rotate
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Say
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Screenshot
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SetArmor
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SetGravity
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SetHealth
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Shove
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.Skip
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SlowMo
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SpeedUp
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.SwitchWeapon
-
- setData(String) - Method in class edu.rochester.cs.quagents3.client.WhatIs
-
- setExecutor(Entity) - Method in class edu.rochester.cs.quagents3.client.Command
-
- setExecutor(Entity) - Method in class edu.rochester.cs.quagents3.client.ProtocolOne
-
- setExecutor(Entity) - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- setExplored(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- setGlitter(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- SetGravity - Class in edu.rochester.cs.quagents3.client
-
SetGravity is a GOD command which allows control over in-game gravity.
- SetGravity(double) - Constructor for class edu.rochester.cs.quagents3.client.SetGravity
-
- SetGravity() - Constructor for class edu.rochester.cs.quagents3.client.SetGravity
-
Resets gravity to DEFAULTGRAVITY
- setGUI() - Method in class edu.rochester.cs.quagents3.main.CaptureTheFlag
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.CaveExploration
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.DirectorControl
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.RoboticImagingSystem
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.Sandbox
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- setGUI() - Method in class edu.rochester.cs.quagents3.main.WumpusWorld
-
- SetHealth - Class in edu.rochester.cs.quagents3.client
-
SetHealth represents a GOD command which sets the health of a specified
entity to a specified amount.
- SetHealth(int, int) - Constructor for class edu.rochester.cs.quagents3.client.SetHealth
-
- SetHealth(int) - Constructor for class edu.rochester.cs.quagents3.client.SetHealth
-
Sets all bots health to newhealth
- setInitialPosition(double, double, double) - Method in class edu.rochester.cs.quagents3.client.Agent
-
Deprecated.
- setName(String) - Method in class edu.rochester.cs.quagents3.client.Agent
-
Deprecated.
- setOp() - Method in class edu.rochester.cs.quagents3.client.BatchRangefinder
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CanSee
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CheckInventory
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Crouch
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CurrentAmmo
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CurrentArmor
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CurrentHealth
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.CurrentLocation
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.DepthViewpoint
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Drop
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Facing
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.FindDistance
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.FireWeapon
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.FollowViewpoint
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.ForgetAllTasks
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GametypeAndMapControl
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GetArmor
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GetGravity
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GetHealth
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GetPosition
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.GODPause
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.ImageViewpoint
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.IsWithin
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Jump
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MaxArmor
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MaxHealth
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MoveBy
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MoveFor
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MoveForever
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.MoveTo
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Pause
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Peek
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.PickUp
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Pop
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.ProtocolZero
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.PutDown
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Radar
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Rangefinder
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Rotate
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Say
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Screenshot
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SetArmor
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SetGravity
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SetHealth
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Shove
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.Skip
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SlowMo
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SpeedUp
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.SwitchWeapon
-
- setOp() - Method in class edu.rochester.cs.quagents3.client.WhatIs
-
- setPit(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- setQuagentID(int) - Method in class edu.rochester.cs.quagents3.client.Client
-
Used by the reader thread to set the quagent's id.
- setQuagentID(int) - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
-
Sets the Quagent's ID number, as assigned by game engine.
- setRandMapVars(int, int) - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- setSafe(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- setSelectedMap(String) - Method in class edu.rochester.cs.quagents3.main.Scenario
-
- setStench(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- setWumpus(int, int, boolean) - Method in class edu.rochester.cs.quagents3.client.WumpusSolver
-
- shove(double, double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, long) - Method in class edu.rochester.cs.quagents3.client.Client
-
- shove(double, double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Shoves the object with strength in the direction of yaw and pitch .
- shove(double, double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Shoves the object with strength in the direction of yaw and pitch .
- shove(double, double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Shoves the object with strength in the direction of yaw and pitch .
- shove(double, double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Shoves the object with strength in the direction of yaw and pitch .
- shove(double, double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
-
Shoves the object with strength in the direction of yaw and the Quagent's current vertical facing.
- shove(double, double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of yaw and the Quagent's current vertical facing.
- shove(double, double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of yaw and the Quagent's current vertical facing.
- shove(double, double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of yaw and the Quagent's current vertical facing.
- shove(double, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of the Quagent's current facing.
- shove(double, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of the Quagent's current facing.
- shove(double) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of the Quagent's current facing.
- shove(double, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Shoves the object with strength in the direction of the Quagent's current facing.
- Shove - Class in edu.rochester.cs.quagents3.client
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- Shove(double, double, double, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- Shove(double, double, double) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- Shove(double, double, double, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- Shove(double, double, double, long) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- Shove(double, double, double, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- Shove(double, double, double, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Shove
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- skill(int) - Method in class edu.rochester.cs.quagents3.client.Client
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- skill(int) - Method in interface edu.rochester.cs.quagents3.client.QuagentEntity
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Sets the skill level of the bot, which selects subsections from the botfiles.
- skip(priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
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- skip() - Method in class edu.rochester.cs.quagents3.client.Client
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- skip(priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
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- skip(long) - Method in class edu.rochester.cs.quagents3.client.Client
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- skip(priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Does nothing for a single AI frame.
- skip(priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Does nothing for a single AI frame.
- skip() - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Does nothing for a single AI frame.
- skip(long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Does nothing for a single AI frame.
- Skip - Class in edu.rochester.cs.quagents3.client
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Class which represents a Skip CQM.
- Skip(priority_t) - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- Skip() - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- Skip(priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- Skip(long) - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- Skip(priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- Skip(long, long) - Constructor for class edu.rochester.cs.quagents3.client.Skip
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- SlowMo - Class in edu.rochester.cs.quagents3.client
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- SlowMo(double) - Constructor for class edu.rochester.cs.quagents3.client.SlowMo
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- SPECTATE - Static variable in class edu.rochester.cs.quagents3.client.FollowViewpoint
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- SpeedUp - Class in edu.rochester.cs.quagents3.client
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- SpeedUp(double) - Constructor for class edu.rochester.cs.quagents3.client.SpeedUp
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- start() - Method in class edu.rochester.cs.quagents3.audio.AudioInput
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- start(Command) - Method in class edu.rochester.cs.quagents3.client.Agent
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Deprecated.
- start(Command) - Method in class edu.rochester.cs.quagents3.client.Client
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- start() - Method in class edu.rochester.cs.quagents3.client.CTFPlayer
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Starts recording data and audio.
- start(Command) - Method in interface edu.rochester.cs.quagents3.client.Entity
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Sends command to server to execute, and returns.
- start(Command) - Method in class edu.rochester.cs.quagents3.client.GOD
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- StartGame() - Static method in class edu.rochester.cs.quagents3.main.GameStarter
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- stench - Variable in class edu.rochester.cs.quagents3.client.WumpusSolver
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- stop() - Method in class edu.rochester.cs.quagents3.audio.AudioInput
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- stop(Command) - Method in class edu.rochester.cs.quagents3.client.Client
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True if found in updater, else false.
- stop() - Method in class edu.rochester.cs.quagents3.client.CTFPlayer
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Stops recording data and audio.
- stopASAP() - Method in class edu.rochester.cs.quagents3.util.StoppableThread
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- StoppableThread - Class in edu.rochester.cs.quagents3.util
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- StoppableThread() - Constructor for class edu.rochester.cs.quagents3.util.StoppableThread
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- stopped - Variable in class edu.rochester.cs.quagents3.util.StoppableThread
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- submit - Variable in class edu.rochester.cs.quagents3.main.ScenarioGUI
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- switchWeapon(weapon, priority_t) - Method in class edu.rochester.cs.quagents3.client.Client
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- switchWeapon(weapon) - Method in class edu.rochester.cs.quagents3.client.Client
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- switchWeapon(weapon, priority_t, long) - Method in class edu.rochester.cs.quagents3.client.Client
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- switchWeapon(weapon, long) - Method in class edu.rochester.cs.quagents3.client.Client
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- switchWeapon(weapon, priority_t) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Makes the agent to switch weapons.
- switchWeapon(weapon, priority_t, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Makes the agent to switch weapons.
- switchWeapon(weapon) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Makes the agent to switch weapons.
- switchWeapon(weapon, long) - Method in interface edu.rochester.cs.quagents3.client.ClientInf
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Makes the agent to switch weapons.
- SwitchWeapon - Class in edu.rochester.cs.quagents3.client
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Class which represents a SwitchWeapon command.
- SwitchWeapon(weapon, priority_t) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- SwitchWeapon(weapon) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- SwitchWeapon(weapon, priority_t, long) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- SwitchWeapon(weapon, long) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- SwitchWeapon(weapon, priority_t, long, long) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- SwitchWeapon(weapon, long, long) - Constructor for class edu.rochester.cs.quagents3.client.SwitchWeapon
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- synchronous - Static variable in class edu.rochester.cs.quagents3.client.Client
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