Changes between Version 14 and Version 15 of Compiling Quagents


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Timestamp:
Aug 26, 2011 2:23:03 PM (13 years ago)
Author:
jherwitz
Comment:

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  • Compiling Quagents

    v14 v15  
    1515Run the install script at trunk/install.sh. If you do not have SDL installed, you may need to move the libSDL-1.2.0.dylib file from the trunk/ioquake3/code/libs/macosx into some location included in your PATH.
    1616
    17 This will result in the creation of an executable called ioquake3.i386 or ioquake3.x86_64. Due to a bug in ioquake3 (existing in ioquake3 revision 2147 and many before), the Quake Virtual Machine does not work on MacOSX. You must disable running with the virtual machine by passing ioquake3.i386 (or ioquake3.x86_64) the following command line arguments: "+set sv_pure 0 +set vm_game 0 +set vm_cgame 0 +set vm_ui 0".
     17This will result in the creation of an executable called ioquake3.i386 or ioquake3.x86_64. Due to a bug in ioquake3 (existing in ioquake3 revision 2147 and many before), the Quake Virtual Machine does not work on MacOSX. You must disable running with the virtual machine by passing ioquake3.i386 (or ioquake3.x86_64) the following command line arguments: "+set sv_pure 0 +set vm_game 0 +set vm_cgame 0 +set vm_ui 0". This may be accomplished using the run.sh script. See [[Running Quagents]]
     18
     19To compile the client scenarios, navigate to client/API/ and enter command "ant".
    1820
    1921== Windows ==