Changes between Version 25 and Version 26 of Map Editor


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Timestamp:
Aug 25, 2011 3:06:24 PM (13 years ago)
Author:
kedwar10
Comment:

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  • Map Editor

    v25 v26  
    6060
    6161=== Using Custom Maps ===
    62 In the home directory, create a .quagents3 folder if it doesn't exist, then create a maps folder and put your custom maps inside of it.  When ioquake loads it searches several paths for game content, including this one (for details, see code/qcommon/files.c).  These maps are accessible through the \devmap console command and the +map command line argument.
     62In the home directory, create a .quagents3 folder if it doesn't exist.  Then place your custom maps in .quagents3/quagents3/maps.  When ioquake loads, it searches several paths for game content, including this one (for details, see code/qcommon/files.c).  These maps are accessible through the \devmap console command and the +map command line argument.
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