Changes between Version 6 and Version 7 of mb


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Timestamp:
Jun 17, 2011 11:56:16 AM (13 years ago)
Author:
jpawlick
Comment:

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  • mb

    v6 v7  
    1 This command sends the agent walking until it hits an obstacle it cannot pass or the given distance is up, whichever is sooner. It will walk off cliffs and into slime or lava. It will also slide along oblique walls or use jump pads. In all cases, moveby counts the total motion while it is running, not just the motion in the provided direction or motion due to walking. For example, if you ask an agent to moveby 50 and a rocket blast launches it 30 sideways, it counts this 30 against the total distance it is responsible for running. If this behavior is unwanted, the user may wish to use [[mt]] instead.
     1This command sends the agent walking until it hits an obstacle it cannot pas (including walls or other entities)s or the given distance is up, whichever is sooner. It will walk off cliffs and into slime or lava. As with all movement commands, it will also slide along oblique walls or use jump pads. In all cases, moveby counts the total motion while it is running, not just the motion in the provided direction or motion due to walking. For example, if you ask an agent to moveby 50 and a rocket blast launches it 30 sideways, it counts this 30 against the total distance it is responsible for running. If this behavior is unwanted, the user may wish to use [[mt]] instead.
    22
    33'''Parameters:'''
     
    88
    99'''Reports:'''
    10  * ''blocked'' if movement ended due to striking a wall.
     10 * ''blocked'' if the previous frame of attempted movement produced no effect.
    1111 * ''popped'' if popped by [[po]].
    1212 * ''forgotten'' if deleted by [[fa]] or [[fm]].