Changes between Version 3 and Version 4 of vc


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Timestamp:
Aug 19, 2011 2:46:41 PM (13 years ago)
Author:
jpawlick
Comment:

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  • vc

    v3 v4  
    99It is not uncommon to notice a hiccup in Quake's performance while a [[vc]] operation is being undertaken. This is usually because of the socket transfer time rather than the drawing time.
    1010
    11 FIXME: A disconnection or the client's refusal to read can cause Quake to hang indefinitely as it waits to complete the sending of the image data. See the comment in Trap_Com_QuagentsGLGetView in code/qcommon/common.c.
     11FIXME: The client's refusal to read from the socket can cause Quake to hang indefinitely as it waits to complete the sending of the image data. See the comment in Trap_Com_QuagentsGLGetView in code/qcommon/common.c.
    1212
    1313'''Parameters:'''