# UPA Manual of Tournament Formats

# Three Teams

## Copyright (c) The Ultimate Players Association, 1994

Please direct comments on this document to Eric Simon
(70540.1522@compuserve.com).

There is not a lot you can do with a three team tournament, although you
only need one field. The following is a round-robin tournament for three
teams.

1 2 3
- - - 1 v 3
1 - 3 B 2 2 v 3
2 - B 3 1 1 v 2
3 - 1 2 B

When all three teams in a pool finish with 1-1 records, apply the standard
tie-breakers, but you should add the following rule to the tournament: If
each team has a point differential of zero after the last game, one
additional point should be played.
There are problems with this, and in any tournament where a three-team pool
exists, this tie-breaker must be discussed before play starts.

**Example 1.**
- A beats B 15-12. B beats C 15-12. Now A and C play, and the three-way
point differential tie would exist if C beats A by three. Not only is
there a three way tie, but if all three scores are identical, none off
the other tie-breakers will work. If this is the case, simply add the
rule that if the game ends with C beating A by an identical score as
the other two, then the game is extended for one more point. The point
differential tie will then be broken. What follows, if you continue
the example, is that the team that scores the extra point takes first,
the team that gave it up takes third, and the team that has the bye
must take second place.

Remember, this provision only goes into effect if all three scores are
identical; if merely all three point differentials are indentical, that is
not enough to trigger this provision (see next example).
The problem with this, of course, is that where a team finishes, in part,
is due to the round in which that team has a bye. The team with the third
round bye takes second place, while the other two teams battle for first
and third. On the other hand, if you don't make a provision such as this,
none of the other tie-breakers work. This is why this tie-breaker must be
discussed and agreed to be all captains before play starts.

**Example 2.**
- A beats B 15-12. B beats C 14-11. C beats A 15-12. All three point
differentials are zero, but not all the scores are indentical. The tie
can be broken, however, with tie-breaker rule #6, which is "points
scored, counting only games among the teams that are tied." A has
scored 27 points, B and C have each scored 26 points. A takes first
place, and you attempt to break B and C's tie by going back at the
first rule. On head-to-head (rule #2), B beat C, and so B takes second
and C takes third.