diguySound Class Declaration

diguySound.h

DI-Guy API Version 5.1.26

This file was automatically generated from comments in the C/C++ header file diguySound.h. Do not edit this file directly; the changes will be lost. Please mail suggestions or corrections to diguy@bdi.com

Alphabetical Index

Includes: declspec_diguy.h

class diguySound

class BDI_DECLSPEC_diguy diguySound
{
public:
    const char* get_name();
    int set_sound_filename(const char* sound_filename);
    const char* get_sound_filename();
    int set_phoneme_filename(const char* phoneme_filename);
    const char* get_phoneme_filename();
#ifdef CPLUSPLUS_ONLY
    bdiSound* get_scripted_object() {return m_scripted_object;}
};

function diguySound::get_name

Prototype:

const char* get_name();
Returns:

name of this object

Callable From:

function diguySound::set_sound_filename

Prototype:

int set_sound_filename(const char* sound_filename);
Description:

This function sets the name of the file that contains the waveform data for the sound. The file should typically be located in the $(DIGUY)/sfx or $(DIGUY)/custom/sfx directory.

Callable From:

Arguments:

sound_filenamename of file containing waveform data
Returns:

0 on success, -1 on failure

function diguySound::get_sound_filename

Prototype:

const char* get_sound_filename();
Returns:

name of file containing waveform data for sound as set by set_sound_filename()

function diguySound::set_phoneme_filename

Prototype:

int set_phoneme_filename(const char* phoneme_filename);
Description:

This function sets the name of the file that contains the phoneme data for the sound. The file should typically be located in the same place as its waveform counterpart.

Phoneme files are optional.

Callable From:

Arguments:

phoneme_filenamename of file containing phoneme data
Returns:

0 on success, -1 on failure

function diguySound::get_phoneme_filename

Prototype:

const char* get_phoneme_filename();
Returns:

name of file containing phoneme data as set by set_phoneme_filename()

function diguySound::get_scripted_object

Prototype:

bdiSound* get_scripted_object();

Alphabetical Index


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