
This file was automatically generated from comments in the C/C++ header file diguySound.h. Do not edit this file directly; the changes will be lost. Please mail suggestions or corrections to diguy@bdi.com
Includes: declspec_diguy.h
class diguySound
|
class BDI_DECLSPEC_diguy diguySound { public: const char* get_name(); int set_sound_filename(const char* sound_filename); const char* get_sound_filename(); int set_phoneme_filename(const char* phoneme_filename); const char* get_phoneme_filename(); #ifdef CPLUSPLUS_ONLY bdiSound* get_scripted_object() {return m_scripted_object;} };
function diguySound::get_name |
Prototype:
Returns:const char* get_name();
name of this object
Callable From:
- C++
- Script
function diguySound::set_sound_filename |
Prototype:
Description:int set_sound_filename(const char* sound_filename);
This function sets the name of the file that contains the waveform data for the sound. The file should typically be located in the $(DIGUY)/sfx or $(DIGUY)/custom/sfx directory.Callable From:
Arguments:
- C++
- Script
Returns:
sound_filename name of file containing waveform data
0 on success, -1 on failure
function diguySound::get_sound_filename |
Prototype:
Returns:const char* get_sound_filename();
name of file containing waveform data for sound as set by set_sound_filename()
function diguySound::set_phoneme_filename |
Prototype:
Description:int set_phoneme_filename(const char* phoneme_filename);
This function sets the name of the file that contains the phoneme data for the sound. The file should typically be located in the same place as its waveform counterpart.
Phoneme files are optional.Callable From:
Arguments:
- C++
- Script
Returns:
phoneme_filename name of file containing phoneme data
0 on success, -1 on failure
function diguySound::get_phoneme_filename |
Prototype:
Returns:const char* get_phoneme_filename();
name of file containing phoneme data as set by set_phoneme_filename()
function diguySound::get_scripted_object |
Prototype:
bdiSound* get_scripted_object();
Boston Dynamics
ALL RIGHTS RESERVED.
These coded instructions, statements, and computer programs contain unpublished proprietary information of Boston Dynamics and are protected by Copyright Laws of the United States. They may not be used, duplicated, or disclosed in any form, in whole or in part, without the prior written consent from Boston Dynamics.
RESTRICTED RIGHTS LEGEND
Use, duplication, or disclosure by the government is subject to restrictions as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Sofware clause at DFARS 252.227-7013 and/or in similar or successor clauses in the FAR, or the DOD or NASA FAR Supplement, or to subparagraphs (c)(1) and (c)(2) of the Commercial Computer Software--Restricted Rights at 48 CFR 52.227-19, as applicable. Unpublished-rights reserved under the Copyright Laws of the United States.
Contractor/Manufacturer is:
Boston Dynamics/515 Massachusetts Avenue/Cambridge MA 02139.