
This file was automatically generated from comments in the C/C++ header file diguyWaypoint.h. Do not edit this file directly; the changes will be lost. Please mail suggestions or corrections to diguy@bdi.com
Includes: declspec_diguy.h
class diguyWaypoint
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class BDI_DECLSPEC_diguy diguyWaypoint { public: float get_x(); float get_y(); float get_z(); float get_yaw_in(); float get_roll_in(); float get_pitch_in(); float get_yaw_out(); float get_roll_out(); float get_pitch_out(); void set_x(float x); void set_y(float y); void set_z(float z); void set_yaw_in(float yaw); void set_roll_in(float roll); void set_pitch_in(float pitch); void set_yaw_out(float yaw); void set_roll_out(float roll); void set_pitch_out(float pitch); float get_weight_in(); void set_weight_in(float weight_in); float get_weight_out(); void set_weight_out(float weight_out); int get_yaw_smooth(); int get_roll_smooth(); int get_pitch_smooth(); int get_distance_smooth(); void set_yaw_smooth(int yaw_smooth); void set_roll_smooth(int roll_smooth); void set_pitch_smooth(int pitch_smooth); void set_distance_smooth(int distance_smooth); float get_yaw_offset(); float get_roll_offset(); float get_pitch_offset(); void set_yaw_offset(float yaw_offset); void set_roll_offset(float roll_offset); void set_pitch_offset(float pitch_offset); int get_num_segments(); void set_num_segments(int num_segments); bdiBeadWaypoint* get_scripted_object() {return m_scripted_object;} };
function diguyWaypoint::get_x |
Prototype:
float get_x();
function diguyWaypoint::get_y |
Prototype:
float get_y();
function diguyWaypoint::get_z |
Prototype:
float get_z();
function diguyWaypoint::get_yaw_in |
Prototype:
float get_yaw_in();
function diguyWaypoint::get_roll_in |
Prototype:
float get_roll_in();
function diguyWaypoint::get_pitch_in |
Prototype:
float get_pitch_in();
function diguyWaypoint::get_yaw_out |
Prototype:
float get_yaw_out();
function diguyWaypoint::get_roll_out |
Prototype:
float get_roll_out();
function diguyWaypoint::get_pitch_out |
Prototype:
float get_pitch_out();
function diguyWaypoint::set_x |
Prototype:
void set_x(float x);
function diguyWaypoint::set_y |
Prototype:
void set_y(float y);
function diguyWaypoint::set_z |
Prototype:
void set_z(float z);
function diguyWaypoint::set_yaw_in |
Prototype:
void set_yaw_in(float yaw);
function diguyWaypoint::set_roll_in |
Prototype:
void set_roll_in(float roll);
function diguyWaypoint::set_pitch_in |
Prototype:
void set_pitch_in(float pitch);
function diguyWaypoint::set_yaw_out |
Prototype:
void set_yaw_out(float yaw);
function diguyWaypoint::set_roll_out |
Prototype:
void set_roll_out(float roll);
function diguyWaypoint::set_pitch_out |
Prototype:
void set_pitch_out(float pitch);
function diguyWaypoint::get_weight_in |
Prototype:
float get_weight_in();
function diguyWaypoint::set_weight_in |
Prototype:
void set_weight_in(float weight_in);
function diguyWaypoint::get_weight_out |
Prototype:
float get_weight_out();
function diguyWaypoint::set_weight_out |
Prototype:
void set_weight_out(float weight_out);
function diguyWaypoint::get_yaw_smooth |
Prototype:
int get_yaw_smooth();
function diguyWaypoint::get_roll_smooth |
Prototype:
int get_roll_smooth();
function diguyWaypoint::get_pitch_smooth |
Prototype:
int get_pitch_smooth();
function diguyWaypoint::get_distance_smooth |
Prototype:
int get_distance_smooth();
function diguyWaypoint::set_yaw_smooth |
Prototype:
void set_yaw_smooth(int yaw_smooth);
function diguyWaypoint::set_roll_smooth |
Prototype:
void set_roll_smooth(int roll_smooth);
function diguyWaypoint::set_pitch_smooth |
Prototype:
void set_pitch_smooth(int pitch_smooth);
function diguyWaypoint::set_distance_smooth |
Prototype:
void set_distance_smooth(int distance_smooth);
function diguyWaypoint::get_yaw_offset |
Prototype:
float get_yaw_offset();
function diguyWaypoint::get_roll_offset |
Prototype:
float get_roll_offset();
function diguyWaypoint::get_pitch_offset |
Prototype:
float get_pitch_offset();
function diguyWaypoint::set_yaw_offset |
Prototype:
void set_yaw_offset(float yaw_offset);
function diguyWaypoint::set_roll_offset |
Prototype:
void set_roll_offset(float roll_offset);
function diguyWaypoint::set_pitch_offset |
Prototype:
void set_pitch_offset(float pitch_offset);
function diguyWaypoint::get_num_segments |
Prototype:
int get_num_segments();
function diguyWaypoint::set_num_segments |
Prototype:
void set_num_segments(int num_segments);
function diguyWaypoint::get_scripted_object |
Prototype:
bdiBeadWaypoint* get_scripted_object();
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