Map Editor: oa.game

File oa.game, 732 bytes (added by kedwar10, 13 years ago)
Line 
1<?xml version="1.0"?>
2<game
3  type="OpenArena"
4  index="1"
5  name="Open Arena"
6  enginepath_win32="C:/Program Files/OpenArena/"
7  enginepath_linux="/usr/local/games/quake3/"
8  enginepath_macos="/Applications/Quake3/"
9  engine_win32="quake3.exe"
10  engine_linux="quake3"
11  engine_macos="Quake3.app"
12  prefix=".q3a"
13  basegame="baseoa"
14  basegamename="Open Arena"
15  knowngame="missionpack"
16  knowngamename="Open Arena"
17  unknowngamename="OpenArena modification"
18  shaderpath="scripts"
19  archivetypes="pk3"
20  texturetypes="tga jpg"
21  modeltypes="md3 ase lwo obj 3ds picoterrain"
22  maptypes="mapq3"
23  shaders="quake3"
24  entityclass="quake3"
25  entityclasstype="def xml"
26  entities="quake3"
27  brushtypes="quake3"
28  patchtypes="quake3"
29/>
30