Changes between Version 22 and Version 23 of Map Editor


Ignore:
Timestamp:
Aug 25, 2011 12:39:34 PM (13 years ago)
Author:
kedwar10
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Map Editor

    v22 v23  
    4242* .aas : .bsp files must also be compiled to make the area awareness system for the bots.  This file must be included in the maps folder in order to be able to add bots (quagents as well).
    4343
     44=== Tips ===
     45* If you want to copy a brush, press space, and a duplicate brush will be superimposed on the original (note that if you're seeing weird texture behaviour in-game, you probably forgot to move one of these brushes to a new position.
     46* When you first open gtkRadiant, edit preferences and use the third layout option.  This will make it significantly easier to edit maps.
     47* Don't put weapons/items too close to the floor, or they will not appear in-game (even if the textures don't appear to overlap)
     48* To make a button target a door, or a platform, or some other targetable entity, select the button, press t and select the entities tab.  Now add the key "target" with value "t1".  Now select the targetable entity and add the key "targetname", and value "t1".  You should see a blue arrow connecting the two entities.
     49
    4450== Map Generator ==
    4551