Changes between Version 1 and Version 2 of TutorialTelnet


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Timestamp:
Jun 16, 2011 9:13:31 AM (13 years ago)
Author:
jpawlick
Comment:

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  • TutorialTelnet

    v1 v2  
    1515
    1616== Initial Phase ==
    17 You are now in the initialization phase of a quagent. Here you can provide a variety of commands that will control how the bot appears when it spawns. Let's change the name of the bot from the default by typing "name Oscar" and pressing RETURN (Oscar is the name of the Wizard of Oz). Then, type "ready" and press RETURN to spawn the bot. Telnet usually operates in LINEMODE, which means that you can backspace if you make a mistake (but keys like DELETE or HOME may not act as you expect). Hopefully, the bot spawned and the server said to you, "qid 1". The 1 is the unique identifier of the quagent, as well as its "entityid". The game will always refer to the quagent that you've now created as "1". You have now been moved into "live phase".
     17You are now in the initialization phase of a quagent. Here you can provide a variety of commands that will control how the bot appears when it spawns. Let's change the name of the bot from the default by typing "name Oscar" and pressing RETURN (Oscar is the name of the Wizard of Oz). Then, type "ready" and press RETURN to spawn the bot. Telnet usually operates in LINEMODE, which means that you can backspace if you make a mistake (but keys like DELETE or HOME may not act as you expect). Hopefully, the bot spawned and the server said to you, "id 1". The 1 is the unique identifier of the quagent, as well as its "entityid". The game will always refer to the quagent that you've now created as "1". You have now been moved into "live phase".
    1818
    1919== Live Phase ==