wiki:mb

Version 3 (modified by jpawlick, 13 years ago) (diff)

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This command sends the agent walking until it hits an obstacle it cannot pass or the given distance is up, whichever is sooner. It will walk off cliffs and into slime or lava.

Parameters:

  • 1: integer obstacle flag: 1 if the agent should hop over low obstacles, 0 if it should report blocked when it encounters them.
  • 2: float theta, the heading in which the agent should walk relative to its current facing. 0 is straight ahead, 90 is strafe left, etc.
  • 3: float speed, 1.0 = normal maximum bot movement speed (400 in game terms), 0 = stopped. -1 = reverse maximum speed. In the current version, values out of the [-1, 1] range are not supported.
  • 4: float distance, how far the bot should walk. The bot will hit the spot precisely (if it is possible to), and will spend a few frames making sure that it does (usually by shuffling back and forth to deal with slippery surfaces, overshooting the distance, etc). Negative distances are reset to 0.

Reports:

  • blocked if movement ended due to cliff/wall/slime/lava/blocking entity.
  • popped if popped by po.
  • forgotten if deleted by fa.

Example:

  • User sends: "n mf 512 0 0 1"
  • Bot moves straight ahead for 44 seconds at full speed and then strikes a wall it cannot slide along (not oblique, or in a corner),
  • Bot replies "cp mf 512 blocked"