1 | Gtkradiant manual:
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2 | http://en.wikibooks.org/wiki/GtkRadiant/First_Room
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3 |
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4 | when trying to add a light you will see this error:
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5 |
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6 | "Doom3LightRadius: failed to parse default light radius"
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7 |
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8 | ignore it and make sure to build the map with an option using the "-light" flag.
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9 |
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10 | To run a map in Open Arena, open up the console with "`" and type
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11 |
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12 | \seta sv_pure 0
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13 | \devmap <MAPNAME>
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14 |
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15 |
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16 | On Bots:
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17 | http://openarena.wikia.com/wiki/Bot_play
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18 |
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19 | When trying to add a bot:
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20 | Fatal: AAS not initialized.
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21 |
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22 | need to convert bsp file to aas
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23 |
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24 | bspc_GUI doesn't have any output, no aas file is created. Running from cmd line...
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25 | (see the .log file in the directory where your bsp files are, in this case, baseoa\maps)
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26 |
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27 | Microsoft Windows [Version 6.1.7600]
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28 | Copyright (c) 2009 Microsoft Corporation. All rights reserved.
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29 |
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30 | C:\Program Files\bspc-gui>bspc
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31 | Opened log bspc.log
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32 | BSPC version 1.7, Dec 22 1999 19:37:59 by Mr Elusive
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33 | Usage: bspc [-<switch> [-<switch> ...]]
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34 | Example 1: bspc -bsp2aas d:\quake3\baseq3\maps\mymap?.bsp
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35 | Example 2: bspc -bsp2aas d:\quake3\baseq3\pak0.pk3\maps/q3dm*.bsp
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36 |
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37 | Switches:
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38 | bsp2aas <[pakfilter/]filter.bsp> = convert BSP to AAS
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39 | reach <filter.bsp> = compute reachability & clusters
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40 | cluster <filter.aas> = compute clusters
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41 | aasopt <filter.aas> = optimize aas file
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42 | output <output path> = set output path
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43 | threads <X> = set number of threads to X
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44 | cfg <filename> = use this cfg file
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45 | optimize = enable optimization
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46 | noverbose = disable verbose output
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47 | breathfirst = breath first bsp building
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48 | nobrushmerge = don't merge brushes
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49 | noliquids = don't write liquids to map
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50 | freetree = free the bsp tree
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51 | nocsg = disables brush chopping
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52 |
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53 | Closed log bspc.log
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54 |
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55 | C:\Program Files\bspc-gui>bspc -bsp2aas "C:\Program Files\OpenArena\baseoa\maps\
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56 | firstroom.bsp"
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57 | Opened log bspc.log
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58 | BSPC version 1.7, Dec 22 1999 19:37:59 by Mr Elusive
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59 | bsp2aas: C:\Program Files\OpenArena\baseoa\maps\firstroom.bsp to C:\Program File
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60 | s\OpenArena\baseoa\maps\firstroom.aas
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61 | -- Q3_LoadMapFromBSP --
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62 | Loading map from C:\Program Files\OpenArena\baseoa\maps\firstroom.bsp...
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63 | creating planar surface planes...
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64 | searching visible brush sides...
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65 | 36 brush sides
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66 | 0 brush sides textured out of 36
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67 | nummapbrushsides = 72
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68 | 0 curve brushes
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69 | 1 threads
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70 | -------- Brush CSG ---------
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71 | 12 original brushes
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72 | 12 output brushes
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73 | -------- Brush BSP ---------
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74 | 12 brushes
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75 | 10 visible faces
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76 | 0 nonvisible faces
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77 | 72 total sides
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78 | Win32 multi-threading
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79 | 1 threads max
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80 | depth first bsp building
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81 | 12 splits
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82 | 22 KB of peak total bsp memory
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83 | BSP tree created in 0 seconds
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84 | ------- Prune Nodes --------
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85 | 0 pruned nodes
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86 | ---- Node Portalization ----
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87 | 13 nodes portalized
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88 | 0 tiny portals
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89 | 2 KB of portal memory
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90 | 11 KB of winding memory
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91 | ------ FloodEntities -------
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92 | WARNING: no entities inside
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93 | ERROR: **** leaked ****
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94 |
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95 | Closed log bspc.log
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96 |
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97 | C:\Program Files\bspc-gui>
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98 |
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99 | Tried rebuilding with different options; still doesn't work.
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100 |
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101 | Leak doesn't show up during building in GtkRadiant.
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102 |
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103 | Surrounded map with chalkbox, still doesn't work.
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104 |
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105 | Official web pages for bspc no longer exist
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106 | http://tools.q3center.com or http://sanios.ion.tm
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107 |
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108 | Using BSPC-GUI for Windows 95/NT Version 0.05 and BSPC v1.07.
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109 |
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110 | Trying to get enhanced version of bspc at http://www.quake3world.com/forum/viewtopic.php?f=10&t=39658; download link broken.
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111 |
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112 | Compiled an included map (aggressor) just fine and was able to add bots; looks
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113 | like it's a problem with my map.
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114 |
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115 | Tried decompiling aggressor (has no textures) but cannot recompile again
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116 | (missing .srf file)
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117 |
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118 | Have to compile with -meta to get .srf?
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119 |
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120 | Recompiling aggressor with -meta -> map leaked.
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121 |
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122 | bspc won't accept the -forcsidesvisible argument (which apparently was useful to others in this situation)
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