Unified Verb Index
This index combines information from the
VerbNet,
PropBank,
and FrameNet projects.
| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
- sabotage (Propbank) FrameNet: Damaging
- sack (Propbank) FrameNet: Firing
- sacrifice contribute-13.2 (Propbank)
- sadden marvel-31.3, amuse-31.1, FrameNet: Experiencer-obj
- saddle butter-9.9, equip-13.4.2 (Propbank)
- safeguard (Propbank)
- sag spatial_configuration-47.6 (Propbank)
- sail nonvehicle-51.4.2 (Propbank), FrameNet: Transportation
- salaam curtsey-40.3.3
- salivate marvel-31.3
- sally FrameNet: Departing
- salt butter-9.9, FrameNet: Preserving
- salute curtsey-40.3.3, characterize-29.2, judgement-33 (Propbank)
- salvage (Propbank)
- salve butter-9.9
- samba waltz-51.5
- sample (Propbank)
- sanction (Propbank)
- sand butter-9.9
- sandpaper wipe_instr-10.4.2
- sandwich (Propbank)
- sap cheat-10.6 (Propbank)
- sashay run-51.3.2, FrameNet: Self-motion
- satellite instr_communication-37.4
- satisfy amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- saturate fill-9.8, FrameNet: Cause_to_be_wet
- saunter run-51.3.2, FrameNet: Self-motion
- saute cooking-45.3, FrameNet: Apply_heat
- save get-13.5.1, bill-54.5 (Propbank)
- savor admire-31.2, sight-30.2 (Propbank)
- savour FrameNet: Experiencer-subj, Perception_active
- saw cut-21.1, split-23.2
- say say-37.7 (Propbank), FrameNet: Text_creation, Statement
- scald cooking-45.3, hurt-40.8.3, FrameNet: Apply_heat
- scale pit-10.7 (Propbank)
- scallop cooking-45.3
- scalp pit-10.7, FrameNet: Emptying
- scamper run-51.3.2 (Propbank), FrameNet: Self-motion
- scan investigate-35.4, sight-30.2 (Propbank), FrameNet: Scrutiny, Reading
- scandalize amuse-31.1 (Propbank)
- scare amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- scarf (Propbank)
- scarper FrameNet: Escaping
- scatter spray-9.7 (Propbank), FrameNet: Filling, Placing, Dispersal
- scavenge search-35.2
- scent sight-30.2
- schedule (Propbank)
- schlep carry-11.4-1
- schmooze chit_chat-37.6
- scintillate light_emission-43.1, FrameNet: Light_emission
- scoff (Propbank) FrameNet: Judgment_communication
- scold judgement-33 (Propbank), FrameNet: Judgment_communication
- scoop funnel-9.3 (Propbank)
- scoot run-51.3.2, FrameNet: Self-motion
- scorch other_cos-45.4
- score (Propbank) FrameNet: Damaging
- scorn judgement-33 (Propbank), FrameNet: Judgment
- scour search-35.2, wipe_manner-10.4.1 (Propbank), FrameNet: Seeking
- scourge FrameNet: Corporal_punishment
- scout search-35.2 (Propbank), FrameNet: Scrutiny
- scowl nonverbal_expression-40.2 (Propbank), FrameNet: Body-movement
- scrabble rummage-35.5
- scram run-51.3.2
- scramble run-51.3.2, shake-22.3, preparing-26.3 (Propbank), FrameNet: Self-motion
- scrap (Propbank)
- scrape cut-21.1, wipe_manner-10.4.1, funnel-9.3 (Propbank), FrameNet: Perception_noise
- scratch scribble-25.2, hurt-40.8.3, cut-21.1, wipe_manner-10.4.1, swat-18.2, rummage-35.5 (Propbank), FrameNet: Damaging
- scrawk 38
- scrawl scribble-25.2
- scream manner_speaking-37.3, sound_emission-43.2 (Propbank), FrameNet: Communication_noise
- screech manner_speaking-37.3, sound_emission-43.2 (Propbank), FrameNet: Motion_noise, Communication_noise, Perception_noise
- screen concealment-16 (Propbank)
- screw tape-22.4 (Propbank), FrameNet: up, Bungling
- scribble scribble-25.2 (Propbank)
- scrimp (Propbank)
- scrounge hunt-35.1 (Propbank)
- scrub wipe_manner-10.4.1
- scrunch FrameNet: Reshaping, Perception_noise
- scrutinize investigate-35.4, sight-30.2 (Propbank), FrameNet: Scrutiny
- scud run-51.3.2
- scuffle correspond-36.1, FrameNet: Hostile_encounter
- sculpt build-26.1
- scurry run-51.3.2 (Propbank), FrameNet: Self-motion
- scutter run-51.3.2
- scuttle run-51.3.2 (Propbank), FrameNet: Self-motion
- seal berry-13.7, tape-22.4 (Propbank), FrameNet: Closure
- sear other_cos-45.4
- search search-35.2 (Propbank), FrameNet: Scrutiny, Seeking
- season fill-9.8
- seat fit-54.3 (Propbank)
- secede (Propbank)
- seclude concealment-16
- second-guess (Propbank)
- secrete FrameNet: Emitting
- section FrameNet: Separation
- secure get-13.5.1 (Propbank), FrameNet: Getting, Attaching
- seduce (Propbank)
- see see-30.1, characterize-29.2 (Propbank), FrameNet: Perception-experience
- seed pit-10.7, spray-9.7, butter-9.9, FrameNet: Filling
- seeing FrameNet: Personal_relationship
- seek ferret-35.6 (Propbank), FrameNet: Seeking
- seem (Propbank) FrameNet: Appearance
- seep substance_emission-43.4 (Propbank), FrameNet: Fluidic_motion
- seesaw FrameNet: Move_in_place
- seethe marvel-31.3, bulge-47.5.3, entity_specific_modes_being-47.2 (Propbank), FrameNet: Heat
- segment (Propbank) FrameNet: Separation
- segregate separate-23.1 (Propbank), FrameNet: Separation
- seize obtain-13.5.2, steal-10.5 (Propbank), FrameNet: Manipulation, Taking
- select obtain-13.5.2, characterize-29.2 (Propbank), FrameNet: Choosing
- self-destruct (Propbank)
- sell give-13.1 (Propbank), FrameNet: Commerce_sell, Commerce
- semaphore instr_communication-37.4, FrameNet: Communication_means
- send send-11.1-1 (Propbank), FrameNet: Sending
- sense see-30.1 (Propbank), FrameNet: Perception-experience
- sentence (Propbank) FrameNet: Sentencing
- separate remove-10.1, separate-23.1 (Propbank), FrameNet: Personal_relationship, Separation
- sequester steal-10.5, concealment-16 (Propbank)
- sequin butter-9.9
- serve fit-54.3, give-13.1, masquerade-29.6, fulfilling-13.4.1 (Propbank)
- service (Propbank)
- set braid-41.2.2, put-9.1, preparing-26.3, image_impression-25.1 (Propbank), FrameNet: out, Departing
- settle lodge-46 (Propbank), FrameNet: on, Choosing
- sever remove-10.1, separate-23.1 (Propbank)
- sew spray-9.7, build-26.1, shake-22.3 (Propbank), FrameNet: Attaching
- sexually FrameNet: assault, Rape
- shack FrameNet: up, Residence
- shackle tape-22.4, FrameNet: Attaching, Immobilization
- shadow chase-51.6 (Propbank), FrameNet: Cotheme
- shag (Propbank)
- shake modes_of_being_with_motion-47.3, body_internal_states-40.6, knead-26.5, crane-40.3.2, amuse-31.1, shake-22.3, funnel-9.3 (Propbank), FrameNet: Move_in_place, Test2, Experiencer-obj, Body-movement
- shamble run-51.3.2
- shame amuse-31.1, judgement-33, FrameNet: Experiencer-obj
- shampoo braid-41.2.2, FrameNet: Grooming
- shanghai FrameNet: Kidnapping
- shape reflexive_appearance-48.1.2, build-26.1, engender-27 (Propbank), FrameNet: Reshaping
- share (Propbank)
- shark berry-13.7
- sharpen other_cos-45.4 (Propbank)
- shatter break-45.1 (Propbank), FrameNet: Cause_to_fragment
- shave floss-41.2.1, dress-41.1.1, wipe_manner-10.4.1 (Propbank), FrameNet: Grooming, Removing
- shawl butter-9.9
- shear wipe_instr-10.4.2
- sheathe pocket-9.10, FrameNet: Placing
- shed substance_emission-43.4 (Propbank)
- shell pit-10.7 (Propbank)
- shellac coloring-24
- shelter lodge-46, pocket-9.10, exist-47.1, concealment-16
- shelve pocket-9.10 (Propbank), FrameNet: Placing
- shepherd accompany-51.7, captain-29.8 (Propbank), FrameNet: Cotheme
- shh FrameNet: Silence
- shield (Propbank)
- shift send-11.1-1 (Propbank)
- shimmer light_emission-43.1 (Propbank), FrameNet: Light_emission
- shine light_emission-43.1 (Propbank), FrameNet: Light_emission
- shingle butter-9.9
- ship send-11.1-1 (Propbank), FrameNet: Sending
- shirk (Propbank) FrameNet: Avoiding
- shirr cooking-45.3
- shit FrameNet: Excreting, Prevarication
- shitcan FrameNet: Firing
- shiver body_internal_states-40.6, FrameNet: Cause_to_fragment, Body-movement
- shock amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- shoe butter-9.9
- shoehorn (Propbank)
- shoo remove-10.1
- shoot throw-17.1, poison-42.2, get-13.5.1 (Propbank), FrameNet: Shoot_projectiles, Ingest_substance, Behind_the_scenes, Use_firearm
- shop search-35.2 (Propbank)
- shoplift FrameNet: Theft
- shore (Propbank)
- short other_cos-45.4 (Propbank)
- short-circuit other_cos-45.4
- shorten other_cos-45.4 (Propbank)
- should FrameNet: Being_obligated
- shoulder pocket-9.10 (Propbank), FrameNet: Placing
- shout manner_speaking-37.3 (Propbank), FrameNet: Manner
- shove throw-17.1, push-12, carry-11.4-1, split-23.2 (Propbank), FrameNet: Cause-to-move
- shovel wipe_instr-10.4.2, funnel-9.3
- show reflexive_appearance-48.1.2, crane-40.3.2, conjecture-29.5, transfer_mesg-37.1 (Propbank), FrameNet: Evidence, Arguing
- shower weather-57, dress-41.1.1, spray-9.7, pelt-17.2, FrameNet: Mass_motion, Grooming, Filling, Placing
- show_up 48.1.1
- shred carve-21.2 (Propbank), FrameNet: Grinding, Cause_to_fragment
- shriek manner_speaking-37.3, sound_emission-43.2, FrameNet: Communication_noise
- shrill sound_emission-43.2, FrameNet: Communication_noise
- shrimp berry-13.7
- shrink flinch-40.5, other_cos-45.4 (Propbank), FrameNet: Expansion
- shrivel other_cos-45.4
- shroud fill-9.8 (Propbank)
- shrug wink-40.3.1 (Propbank), FrameNet: Body-movement
- shuck pit-10.7
- shudder body_internal_states-40.6, FrameNet: Body-movement
- shuffle waltz-51.5, run-51.3.2, crane-40.3.2, shake-22.3 (Propbank), FrameNet: Self-motion, Body-movement
- shun avoid-52 (Propbank), FrameNet: Avoiding
- shunt send-11.1-1
- shush FrameNet: Silence
- shut other_cos-45.4 (Propbank), FrameNet: up, Cause_confinement
- shutter butter-9.9 (Propbank)
- shuttle drive-11.5 (Propbank)
- shut_up FrameNet: Silence
- shy (Propbank)
- sicken marvel-31.3, change_bodily_state-40.8.4, amuse-31.1, other_cos-45.4, FrameNet: Experiencer-obj
- side (Propbank)
- sidestep avoid-52 (Propbank), FrameNet: Avoiding, Evading
- sidetrack (Propbank)
- sidle run-51.3.2, FrameNet: Self-motion
- sift search-35.2, disassemble-23.3 (Propbank), FrameNet: Scrutiny
- sigh nonverbal_expression-40.2 (Propbank), FrameNet: Breathing
- sight sight-30.2
- sign instr_communication-37.4, image_impression-25.1 (Propbank), FrameNet: Hiring
- signal instr_communication-37.4 (Propbank), FrameNet: Gesture
- signify (Propbank)
- silence (Propbank) FrameNet: Silence, Death
- silicify other_cos-45.4
- silkscreen performance-26.7
- silver butter-9.9, other_cos-45.4
- simmer cooking-45.3 (Propbank), FrameNet: Heat, Apply_heat
- simper nonverbal_expression-40.2, FrameNet: Manner
- simplify (Propbank)
- simulate (Propbank)
- sing manner_speaking-37.3, sound_emission-43.2, performance-26.7 (Propbank), FrameNet: Manner
- singe other_cos-45.4
- single (Propbank)
- sink other_cos-45.4 (Propbank), FrameNet: Test2
- sip chew-39.2 (Propbank), FrameNet: Ingestion
- siphon wipe_instr-10.4.2, funnel-9.3 (Propbank)
- sire FrameNet: Birth
- sit spatial_configuration-47.6, put_spatial-9.2, assuming_position-50 (Propbank), FrameNet: Posture, Placing
- situate put-9.1 (Propbank), FrameNet: Placing
- size (Propbank)
- sizzle sound_emission-43.2, FrameNet: Perception_noise
- skate vehicle-51.4.1, FrameNet: Transportation
- skateboard vehicle-51.4.1
- skedaddle run-51.3.2, FrameNet: Departing
- sketch scribble-25.2 (Propbank)
- skew (Propbank)
- skewer pocket-9.10, tape-22.4
- ski vehicle-51.4.1
- skid (Propbank)
- skim wipe_manner-10.4.1, FrameNet: Scrutiny, Reading, Self-motion, Removing
- skimp (Propbank)
- skin pit-10.7, hurt-40.8.3, FrameNet: Emptying
- skip run-51.3.2 (Propbank), FrameNet: Self-motion
- skipper captain-29.8
- skirmish correspond-36.1, FrameNet: Hostile_encounter
- skirt contiguous_location-47.8 (Propbank), FrameNet: Avoiding, Path-shape
- skitter run-51.3.2
- skulk run-51.3.2, FrameNet: Self-motion
- skyrocket calibratable_cos-45.6 (Propbank)
- slack other_cos-45.4 (Propbank)
- slacken other_cos-45.4 (Propbank)
- slalom FrameNet: Self-motion
- slam throw-17.1, bump-18.4 (Propbank), FrameNet: Cause_harm, Cause_impact, Impact, Perception_noise
- slant FrameNet: Path-shape
- slap throw-17.1, hit-18.1 (Propbank), FrameNet: Cause_harm, Cause_impact, Impact, Perception_noise
- slash cut-21.1 (Propbank)
- slate butter-9.9 (Propbank)
- slather spray-9.7
- slaughter murder-42.1, get-13.5.1, FrameNet: Death
- slay murder-42.1 (Propbank), FrameNet: Death
- sled vehicle-51.4.1
- sledge vehicle-51.4.1, FrameNet: Transportation
- sleep snooze-40.4, fit-54.3 (Propbank), FrameNet: Sleep
- sleepwalk run-51.3.2, FrameNet: Self-motion
- sleet weather-57, FrameNet: Precipitation
- sleigh vehicle-51.4.1
- slice carve-21.2 (Propbank), FrameNet: Slice, Cause_harm
- slide run-51.3.2, roll-51.3.1, slide-11.2-1 (Propbank), FrameNet: Scalar_position2
- slim other_cos-45.4 (Propbank)
- sling throw-17.1, put-9.1
- slink run-51.3.2, FrameNet: Self-motion
- slip split-23.2, send-11.1-1 (Propbank)
- slipcover butter-9.9
- slit carve-21.2
- slither run-51.3.2 (Propbank), FrameNet: Self-motion
- slog run-51.3.2 (Propbank), FrameNet: Self-motion
- slop substance_emission-43.4, pour-9.5, FrameNet: Self-motion
- slope spatial_configuration-47.6 (Propbank)
- slosh pour-9.5 (Propbank), FrameNet: Self-motion
- slouch spatial_configuration-47.6, run-51.3.2, assuming_position-50, FrameNet: Posture
- slow other_cos-45.4 (Propbank)
- slug swat-18.2
- slumber snooze-40.4, FrameNet: Sleep
- slump spatial_configuration-47.6, assuming_position-50 (Propbank)
- slur FrameNet: Manner
- slurp chew-39.2, FrameNet: Ingestion
- smack hit-18.1, crane-40.3.2 (Propbank), FrameNet: Cause_harm, Experience_bodily_harm, Cause_impact, Impact, Perception_noise
- smart tingle-40.8.2, FrameNet: Perception_body
- smarten other_cos-45.4
- smash throw-17.1, break-45.1, bump-18.4 (Propbank), FrameNet: Cause_harm, Cause_to_fragment, Impact
- smear spray-9.7, FrameNet: Filling, Placing
- smell smell_emission-43.3, see-30.1, stalk-35.3, stimulus_subject-30.4 (Propbank), FrameNet: Appearance, Perception_active, Perception-experience
- smile nonverbal_expression-40.2 (Propbank), FrameNet: Body-movement
- smirk nonverbal_expression-40.2, FrameNet: Body-movement
- smoke entity_specific_modes_being-47.2 (Propbank), FrameNet: Ingest_substance
- smolder entity_specific_modes_being-47.2 (Propbank)
- smooth wipe_manner-10.4.1, other_cos-45.4 (Propbank)
- smother poison-42.2, fill-9.8 (Propbank), FrameNet: Death
- smoulder FrameNet: Heat
- smudge spray-9.7
- smuggle steal-10.5, send-11.1-1 (Propbank), FrameNet: Smuggling
- snack dine-39.5, FrameNet: Ingestion
- snag (Propbank)
- snail pit-10.7, berry-13.7
- snake (Propbank) FrameNet: Path-shape
- snap manner_speaking-37.3, break-45.1, sound_emission-43.2, crane-40.3.2 (Propbank), FrameNet: Cause_to_fragment
- snare pocket-9.10
- snarl manner_speaking-37.3, FrameNet: Communication_noise, Perception_noise
- snatch obtain-13.5.2, steal-10.5 (Propbank), FrameNet: Theft, Kidnapping, Removing
- sneak run-51.3.2, steal-10.5, send-11.1-1 (Propbank), FrameNet: Self-motion
- sneeze hiccup-40.1.1, nonverbal_expression-40.2
- snicker nonverbal_expression-40.2, FrameNet: Perception_noise
- sniff peer-30.3, nonverbal_expression-40.2 (Propbank), FrameNet: Ingest_substance, Perception_active, Seeking
- sniffle hiccup-40.1.1
- snigger nonverbal_expression-40.2, FrameNet: Perception_noise
- snip cut-21.1
- snipe berry-13.7 (Propbank)
- snitch FrameNet: Theft
- snivel nonverbal_expression-40.2
- snoop peer-30.3, rummage-35.5 (Propbank)
- snooze snooze-40.4, FrameNet: Sleep
- snore hiccup-40.1.1, nonverbal_expression-40.2, FrameNet: Perception_noise
- snort nonverbal_expression-40.2 (Propbank), FrameNet: Ingest_substance, Communication_noise, Perception_noise
- snow weather-57, FrameNet: Precipitation
- snowball (Propbank)
- snub judgement-33 (Propbank)
- snuffle manner_speaking-37.3, hiccup-40.1.1
- soak fill-9.8, wipe_manner-10.4.1, other_cos-45.4 (Propbank), FrameNet: Cause_to_be_wet, Soaking, Fluidic_motion
- soap braid-41.2.2, FrameNet: Grooming
- soar calibratable_cos-45.6 (Propbank), FrameNet: Scalar_position2, Motion
- sob nonverbal_expression-40.2 (Propbank), FrameNet: Perception_noise
- sober amuse-31.1, other_cos-45.4 (Propbank), FrameNet: Experiencer-obj
- socialize (Propbank)
- sock spank-18.3
- sod butter-9.9
- softboil cooking-45.3, preparing-26.3
- soften other_cos-45.4 (Propbank), FrameNet: Cause_change_of_Consistency, Change_of_consistency
- soil fill-9.8 (Propbank)
- sojourn weekend-56
- solace amuse-31.1, FrameNet: Experiencer-obj
- solder tape-22.4, FrameNet: Attaching
- sole butter-9.9
- solicit (Propbank)
- solidify other_cos-45.4 (Propbank), FrameNet: Change_of_phase
- solve (Propbank)
- somersault run-51.3.2
- soothe amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- sorrow marvel-31.3
- sort (Propbank) FrameNet: Differentiation
- sough FrameNet: Perception_noise
- sound sound_existence-47.4, stimulus_subject-30.4 (Propbank), FrameNet: Appearance
- sour other_cos-45.4 (Propbank)
- souse FrameNet: Cause_to_be_wet
- sow spray-9.7 (Propbank), FrameNet: Filling, Placing
- span contiguous_location-47.8 (Propbank)
- spank spank-18.3
- spar correspond-36.1 (Propbank)
- spare bill-54.5 (Propbank)
- spark (Propbank) FrameNet: Cause_to_start, Setting_fire
- sparkle light_emission-43.1, FrameNet: Light_emission
- spat correspond-36.1
- spatter spray-9.7, FrameNet: Filling, Placing
- spawn calve-28, engender-27 (Propbank), FrameNet: Birth
- speak talk-37.5 (Propbank), FrameNet: Text_creation, Conversation, Statement
- spear carve-21.2, FrameNet: Cause_harm
- spearhead (Propbank)
- specialize (Propbank)
- specify (Propbank)
- speckle fill-9.8
- speculate (Propbank)
- speed run-51.3.2 (Propbank)
- spell (Propbank)
- spellbind amuse-31.1
- spend (Propbank) FrameNet: Commerce_buy, Commerce
- spew substance_emission-43.4, pour-9.5 (Propbank), FrameNet: Excreting, Fluidic_motion
- spice butter-9.9
- spike (Propbank)
- spill appear-48.1.1, substance_emission-43.4, pour-9.5 (Propbank), FrameNet: Fluidic_motion
- spin coil-9.6, tingle-40.8.2, roll-51.3.1, performance-26.7, build-26.1 (Propbank), FrameNet: Move_in_place
- spindle pocket-9.10
- spiral (Propbank)
- spit weather-57, pocket-9.10, breathe-40.1.2
- splash spray-9.7, sound_emission-43.2, FrameNet: Motion_noise, Fluidic_motion, Filling, Placing
- splatter spray-9.7, FrameNet: Filling, Placing
- splay other_cos-45.4
- splice shake-22.3
- splinter break-45.1, FrameNet: Cause_to_fragment
- split tingle-40.8.2, break-45.1, hurt-40.8.3, split-23.2 (Propbank), FrameNet: Departing, Separation
- splotch fill-9.8
- splutter manner_speaking-37.3, sound_emission-43.2, FrameNet: Motion_noise, Communication_noise
- spoil (Propbank) FrameNet: Rotting
- sponge berry-13.7, wipe_instr-10.4.2
- sponsor captain-29.8 (Propbank)
- spook amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- spool pocket-9.10
- spoon correspond-36.1, funnel-9.3
- spoonfeed feeding-39.7
- sport (Propbank)
- spot weather-57, fill-9.8, sight-30.2 (Propbank), FrameNet: Becoming-aware
- spotlight (Propbank)
- spout substance_emission-43.4 (Propbank), FrameNet: Fluidic_motion
- sprain hurt-40.8.3, FrameNet: Experience_bodily_harm
- sprawl spatial_configuration-47.6, assuming_position-50 (Propbank), FrameNet: Posture
- spray spray-9.7 (Propbank), FrameNet: Filling, Placing
- spraypaint coloring-24, scribble-25.2
- spread appear-48.1.1, spray-9.7, entity_specific_modes_being-47.2 (Propbank), FrameNet: Filling, Placing, Dispersal
- spring (Propbank) FrameNet: up, Coming_to_be
- sprinkle weather-57, spray-9.7 (Propbank), FrameNet: Precipitation, Filling, Placing
- sprint FrameNet: Self-motion
- spritz spray-9.7
- sprout substance_emission-43.4, entity_specific_modes_being-47.2, other_cos-45.4, entity_specific_cos-45.5 (Propbank)
- spruce dressing_well-41.3.2 (Propbank)
- spur (Propbank) FrameNet: Suasion1
- spurn (Propbank)
- spurt substance_emission-43.4, pour-9.5 (Propbank), FrameNet: Fluidic_motion
- sputter sound_emission-43.2 (Propbank), FrameNet: Communication_noise
- spy sight-30.2 (Propbank), FrameNet: Perception_active
- squabble correspond-36.1, FrameNet: Conversation
- squall manner_speaking-37.3
- squander (Propbank) FrameNet: Frugality
- square (Propbank) FrameNet: Compatibility
- squaredance waltz-51.5
- squash carve-21.2, knead-26.5, funnel-9.3, FrameNet: Cause_harm, Reshaping
- squat spatial_configuration-47.6, assuming_position-50 (Propbank), FrameNet: Residence, Posture
- squawk manner_speaking-37.3, sound_emission-43.2, animal_sounds-38, FrameNet: Communication_noise, Perception_noise
- squeak manner_speaking-37.3, sound_emission-43.2, animal_sounds-38 (Propbank), FrameNet: Communication_noise, Perception_noise
- squeal manner_speaking-37.3, sound_emission-43.2, animal_sounds-38, FrameNet: Communication_noise, Perception_noise
- squeeze knead-26.5, wipe_manner-10.4.1, funnel-9.3 (Propbank), FrameNet: Manipulation
- squelch sound_emission-43.2 (Propbank), FrameNet: Motion_noise
- squint wink-40.3.1, peer-30.3 (Propbank)
- squirm 49
- squirt spray-9.7, substance_emission-43.4, FrameNet: Fluidic_motion, Filling, Placing
- squish carve-21.2, knead-26.5, funnel-9.3, FrameNet: Reshaping
- stab poison-42.2, swat-18.2 (Propbank), FrameNet: Cause_harm
- stabilize other_cos-45.4 (Propbank)
- stable pocket-9.10, FrameNet: Placing
- stack spray-9.7 (Propbank)
- staff fill-9.8 (Propbank)
- stage (Propbank) FrameNet: Imitation
- stagger run-51.3.2, amuse-31.1 (Propbank), FrameNet: Self-motion
- stagnate entity_specific_modes_being-47.2, entity_specific_cos-45.5 (Propbank)
- stain coloring-24, fill-9.8, butter-9.9 (Propbank)
- stake (Propbank)
- stalk pit-10.7, stalk-35.3 (Propbank), FrameNet: Self-motion, Cotheme
- stall (Propbank)
- stammer manner_speaking-37.3, FrameNet: Manner
- stamp crane-40.3.2, dub-29.3, image_impression-25.1 (Propbank), FrameNet: Self-motion
- stampede (Propbank)
- stanch (Propbank)
- stand spatial_configuration-47.6, admire-31.2, put_spatial-9.2, assuming_position-50 (Propbank), FrameNet: down, Quitting
- standardize (Propbank)
- staple tape-22.4 (Propbank), FrameNet: Attaching
- star captain-29.8 (Propbank), FrameNet: Performers_and_roles
- starch butter-9.9
- stare peer-30.3 (Propbank), FrameNet: Perception_active
- start begin-55.1 (Propbank), FrameNet: fire, Setting_fire
- startle amuse-31.1, FrameNet: Experiencer-obj
- starve (Propbank) FrameNet: Death
- star_in FrameNet: Performers_and_roles
- stash put-9.1 (Propbank), FrameNet: Placing
- state say-37.7 (Propbank), FrameNet: Test2, Statement
- station (Propbank) FrameNet: Placing
- stave (Propbank)
- stay lodge-46, exist-47.1 (Propbank), FrameNet: Residence
- steady other_cos-45.4 (Propbank)
- steal appear-48.1.1, steal-10.5, get-13.5.1 (Propbank), FrameNet: Theft, Self-motion
- steam cooking-45.3, substance_emission-43.4, FrameNet: Apply_heat
- steam-bake cooking-45.3
- steep other_cos-45.4, FrameNet: Apply_heat
- steepen other_cos-45.4
- steer (Propbank)
- stem pit-10.7, appear-48.1.1 (Propbank)
- stencil scribble-25.2
- step (Propbank) FrameNet: Self-motion
- sterilize (Propbank)
- stew cooking-45.3 (Propbank), FrameNet: Heat, Apply_heat
- stick spray-9.7, shake-22.3, poke-19 (Propbank), FrameNet: up, Robbery
- stiffen other_cos-45.4
- stifle suffocate-40.7 (Propbank)
- stigmatize characterize-29.2, FrameNet: Judgment
- stimulate amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- sting touch-20, tingle-40.8.2, amuse-31.1 (Propbank), FrameNet: Experiencer-obj, Perception_body
- stink smell_emission-43.3 (Propbank), FrameNet: Appearance, Chemical-sense_description
- stipple fill-9.8
- stipulate (Propbank)
- stir modes_of_being_with_motion-47.3, amuse-31.1, shake-22.3 (Propbank), FrameNet: Experiencer-obj
- stir-fry 45.3
- stir_fry cooking-45.3
- stitch build-26.1, tape-22.4 (Propbank)
- stock spray-9.7 (Propbank)
- stockpile (Propbank)
- stoke (Propbank)
- stomp run-51.3.2 (Propbank), FrameNet: Self-motion
- stone pit-10.7, pelt-17.2, FrameNet: Cause_harm
- stonewall (Propbank)
- stoop spatial_configuration-47.6, assuming_position-50, FrameNet: Posture
- stop lodge-46, begin-55.1 (Propbank), FrameNet: Process_stop
- stopper butter-9.9
- stop_up fill-9.8
- store keep-15.2, fit-54.3 (Propbank)
- storm weather-57, FrameNet: Weather, Self-motion
- stow put-9.1, FrameNet: Placing
- stow_it FrameNet: Silence
- straddle spatial_configuration-47.6, assuming_position-50, contiguous_location-47.8
- strafe (Propbank)
- straggle meander-47.7, FrameNet: Self-motion
- straighten other_cos-45.4 (Propbank)
- strain hurt-40.8.3, wipe_manner-10.4.1 (Propbank), FrameNet: Experience_bodily_harm
- strand (Propbank)
- strangle poison-42.2 (Propbank)
- strap spank-18.3, tape-22.4 (Propbank)
- stratify other_cos-45.4
- stray run-51.3.2 (Propbank)
- streak run-51.3.2 (Propbank)
- stream appear-48.1.1, substance_emission-43.4, entity_specific_modes_being-47.2 (Propbank), FrameNet: Mass_motion, Fluidic_motion
- streamline (Propbank)
- strengthen other_cos-45.4 (Propbank)
- stress butter-9.9 (Propbank)
- stretch meander-47.7, crane-40.3.2, other_cos-45.4 (Propbank), FrameNet: Body-movement
- strew spray-9.7, FrameNet: Filling, Placing
- stride run-51.3.2 (Propbank), FrameNet: Self-motion
- stridulate animal_sounds-38
- strike hit-18.1, sound_emission-43.2, amuse-31.1 (Propbank), FrameNet: Cause_harm, Cause_impact, Impact
- string pit-10.7, spray-9.7, pocket-9.10, butter-9.9, tape-22.4 (Propbank)
- strip dress-41.1.1, wipe_manner-10.4.1, cheat-10.6 (Propbank), FrameNet: Emptying, Removing
- strive (Propbank)
- stroke touch-20 (Propbank)
- stroll run-51.3.2 (Propbank), FrameNet: Self-motion
- structure (Propbank)
- struggle 36.1 (Propbank)
- strut run-51.3.2, FrameNet: Self-motion
- stub hurt-40.8.3, FrameNet: Experience_bodily_harm
- stucco butter-9.9
- stud fill-9.8 (Propbank), FrameNet: Adorning
- study learn-14, sight-30.2 (Propbank), FrameNet: Scrutiny, Education_teaching
- stuff 9.7 (Propbank) FrameNet: Filling, Placing
- stumble run-51.3.2 (Propbank), FrameNet: Self-motion, Bungling
- stump run-51.3.2, amuse-31.1
- stun amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- stunt (Propbank)
- stupefy amuse-31.1, FrameNet: Experiencer-obj
- stutter manner_speaking-37.3, FrameNet: Manner
- style create-26.4, dub-29.3 (Propbank)
- stymie (Propbank)
- subcontract (Propbank)
- subdue (Propbank)
- subject (Propbank)
- sublet (Propbank)
- sublime FrameNet: Change_of_phase
- submerge other_cos-45.4
- submit contribute-13.2 (Propbank)
- subordinate (Propbank)
- subpoena (Propbank)
- subscribe (Propbank)
- subside other_cos-45.4 (Propbank)
- subsidize (Propbank)
- substantiate (Propbank) FrameNet: Evidence
- substitute exchange-13.6 (Propbank), FrameNet: Replacement
- subsume (Propbank)
- subtitle (Propbank)
- subtract remove-10.1 (Propbank)
- subvert (Propbank)
- succeed (Propbank) FrameNet: Replacement
- succor FrameNet: Assistance
- succumb (Propbank)
- suck chew-39.2, wipe_manner-10.4.1 (Propbank)
- suction wipe_manner-10.4.1
- sue (Propbank)
- suffer marvel-31.3 (Propbank), FrameNet: Catastrophe
- suffice (Propbank) FrameNet: Sufficiency
- suffocate poison-42.2, suffocate-40.7
- suffuse fill-9.8, FrameNet: Filling
- sugar butter-9.9
- suggest say-37.7, reflexive_appearance-48.1.2 (Propbank), FrameNet: Statement
- sulphur butter-9.9
- sum (Propbank)
- summarize (Propbank)
- summer weekend-56
- summon (Propbank) FrameNet: Request
- sunder disassemble-23.3
- sup dine-39.5, FrameNet: Ingestion
- superimpose (Propbank)
- supersede (Propbank)
- supervene appear-48.1.1
- supervise (Propbank)
- supplant FrameNet: Replacement
- supplement (Propbank)
- supply fulfilling-13.4.1 (Propbank)
- support admire-31.2, contiguous_location-47.8 (Propbank)
- suppose declare-29.4 (Propbank)
- suppress (Propbank)
- surface (Propbank) FrameNet: Filling
- surge appear-48.1.1, calibratable_cos-45.6 (Propbank)
- surmise FrameNet: Coming-to-believe
- surmount contiguous_location-47.8 (Propbank)
- surpass (Propbank) FrameNet: Surpassing
- surprise amuse-31.1 (Propbank), FrameNet: Experiencer-obj
- surrender contribute-13.2 (Propbank)
- surround fill-9.8, contiguous_location-47.8 (Propbank)
- survey investigate-35.4, sight-30.2 (Propbank), FrameNet: Scrutiny
- survive gorge-39.6, exist-47.1 (Propbank)
- suspect conjecture-29.5 (Propbank), FrameNet: Awareness
- suspend put_spatial-9.2 (Propbank)
- sustain (Propbank)
- swab spray-9.7, wipe_manner-10.4.1
- swaddle fill-9.8
- swagger run-51.3.2, FrameNet: Self-motion
- swallow hiccup-40.1.1, gobble-39.3 (Propbank)
- swamp (Propbank)
- swap exchange-13.6 (Propbank), FrameNet: Replacement
- swarm swarm-47.5.1, FrameNet: Abundance, Mass_motion
- swat swat-18.2
- swathe fill-9.8 (Propbank)
- sway modes_of_being_with_motion-47.3 (Propbank), FrameNet: Suasion2
- swear (Propbank) FrameNet: Commitment
- sweat breathe-40.1.2, substance_emission-43.4 (Propbank), FrameNet: Excreting
- sweep run-51.3.2, meander-47.7, wipe_manner-10.4.1, entity_specific_modes_being-47.2, funnel-9.3 (Propbank)
- sweeten other_cos-45.4 (Propbank)
- swell entity_specific_cos-45.5 (Propbank), FrameNet: Expansion
- swelter weather-57
- swerve (Propbank) FrameNet: Path-shape
- swig gobble-39.3, FrameNet: Ingestion
- swill devour-39.4
- swim run-51.3.2, tingle-40.8.2, swarm-47.5.1 (Propbank), FrameNet: Self-motion
- swindle cheat-10.6 (Propbank)
- swing spatial_configuration-47.6, roll-51.3.1 (Propbank), FrameNet: Move_in_place, Path-shape, Body-movement
- swipe steal-10.5, swat-18.2, FrameNet: Theft, Removing
- swirl modes_of_being_with_motion-47.3, shake-22.3
- swish sound_emission-43.2, FrameNet: Motion_noise
- switch (Propbank) FrameNet: Replacement
- swivel (Propbank)
- swoon marvel-31.3, change_bodily_state-40.8.4
- swoosh sound_emission-43.2
- symbolize FrameNet: Categorization
- sympathize (Propbank) FrameNet: Experiencer-subj
- synchronize (Propbank)
- syndicate (Propbank)
- synthesize create-26.4 (Propbank)